34 lines
1.4 KiB
Python
34 lines
1.4 KiB
Python
# id 100051040 (Partem : Hidden Entrance), field 100051040
|
|
sm.lockInGameUI(True, False)
|
|
sm.removeAdditionalEffect()
|
|
sm.blind(True, 255, 0, 0, 0, 0)
|
|
sm.zoomCamera(0, 1500, 0, -200, 90)
|
|
sm.sendDelay(1000)
|
|
sm.blind(True, 255, 0, 0, 0, 0)
|
|
sm.sendDelay(1200)
|
|
sm.blind(False, 0, 0, 0, 0, 1000)
|
|
sm.sendDelay(1400)
|
|
sm.sendDelay(1000)
|
|
sm.setSpeakerType(3)
|
|
sm.setParam(37)
|
|
sm.setColor(1)
|
|
sm.setInnerOverrideSpeakerTemplateID(1013350) # Brie
|
|
sm.sendNext("#face0#Eeep! This place is even spookier than I'd imagined. I feel like we might hear some sort of weird scratching or moaning any minute...")
|
|
sm.playSound("Sound/SoundEff.img/pathfinder/roar1", 100)
|
|
sm.sendDelay(1000)
|
|
sm.sendNext("#face0#Aaaaah!")
|
|
sm.sendSay("#face1#W-w-what was that?! We don't usually hear the loud noises this often... Oh no! What if I jinxed us?")
|
|
sm.sendDelay(500)
|
|
sm.setParam(549)
|
|
sm.setInnerOverrideSpeakerTemplateID(1013358) # Pathfinder
|
|
sm.sendNext("#face3#(Who would've thought there'd be a passageway this deep in the forest? From the look of it, I'd guess it opens into the main complex of the ruins.)")
|
|
sm.sendDelay(1000)
|
|
sm.showFadeTransition(0, 1000, 3000)
|
|
sm.zoomCamera(0, 1000, 2147483647, 2147483647, 2147483647)
|
|
sm.moveCamera(True, 0, 0, 0)
|
|
sm.sendDelay(300)
|
|
sm.removeOverlapScreen(1000)
|
|
sm.moveCamera(True, 0, 0, 0)
|
|
sm.lockInGameUI(False, True)
|
|
sm.createQuestWithQRValue(35947, "12=1;22=1;16=1;2=1;6=1")
|