44 lines
2.9 KiB
Python
44 lines
2.9 KiB
Python
# id 35929 (Assuaged Fears), field 100051040
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sm.setSpeakerType(3)
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sm.setParam(36)
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sm.setColor(1)
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sm.setInnerOverrideSpeakerTemplateID(1013350) # Brie
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sm.sendNext("#face0#Well... I guess this is it, then. Now that you found the answer you were looking for, I suppose you'll be on your way, right? I know, I know. I promised I wouldn't be clingy.")
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sm.sendSay("#face0#But wherever your travels take you, I hope you'll be safe. I may not be the bravest, but thanks for letting me come on this adventure with you.")
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sm.setSpeakerType(4)
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sm.setSpeakerID(1013319) # Brie
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res = sm.sendAskAccept("#face0#Oh! If you ever feel like coming back to visit our little Karuppa village sometime, you can use this skill to return there whenever you like.")
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sm.lockInGameUI(True, False)
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sm.removeAdditionalEffect()
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sm.progressMessageFont(3, 20, 4, 0, "You acquired the 'Return to Partem' skill.")
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sm.sendDelay(500)
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sm.setSpeakerType(3)
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sm.setParam(37)
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sm.sendNext("#face0#It'd be great to see you again someday. If you ever feel like dropping by, you'll always have a friend in me.")
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sm.sendSay("#face2#I'm going back to the village to tell all the Karuppa about everything I heard and saw in the ruins. Will they believe me? Who knows? ...Though I guess Gorgonz might. He's weird like that.")
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sm.sendSay("#face0#I've still got a long way to go before I can start feeling confident. What do you think? Do you think I'll be able to be brave like you someday?")
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sm.sendSay("#face0#Ack... Just listen to me, rambling on. I shouldn't keep you any longer. Goodbye, for now!")
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sm.sendDelay(500)
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sm.blind(True, 255, 0, 0, 0, 500)
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sm.sendDelay(500)
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sm.sendDelay(500)
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sm.setParam(549)
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sm.setInnerOverrideSpeakerTemplateID(1013358) # Pathfinder
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sm.sendNext("#face0#I guess she said everything she wanted to say. I'll see you 'round, kid. And thanks for everything.")
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sm.sendDelay(1000)
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sm.sendNext("#face0#Anyway...")
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sm.sendSay("#face1#(It sounds like there's no way to completely rid myself of this curse. That leaves me just one option: I'm gonna have to rise to the occasion and prove myself worthy of the relic's full power.)")
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sm.sendSay("#face0#('Wander, explore, and grow in strength and knowledge,' huh? I guess now that I know I can at least suppress the curse's effects, there's nothing stopping me from chasing after the next adventure.)")
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sm.sendDelay(500)
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sm.sendNext("#face6#(Still, that story about a guy in a black robe using weird magic on the relic worries me. And the voice was awfully tight-lipped after it told me about the nature of the relic's power.)")
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sm.sendSay("#face0#(Maybe if I can master the relic's powers, I can get the voice to talk to me again. But until then, it looks like I'm on my own as far as figuring out how it works.)")
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sm.sendDelay(1000)
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sm.showFadeTransition(0, 1000, 3000)
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sm.zoomCamera(0, 1000, 2147483647, 2147483647, 2147483647)
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sm.moveCamera(True, 0, 0, 0)
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sm.sendDelay(300)
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sm.removeOverlapScreen(1000)
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sm.moveCamera(True, 0, 0, 0)
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sm.lockInGameUI(False, True)
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sm.warp(910090314)
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