50 lines
2.0 KiB
Python
50 lines
2.0 KiB
Python
# Monster Park
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from net.swordie.ms.constants import GameConstants
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minLv = 160
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maxLv = 251
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maps = [
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["Ruined City (Lv.160-169)", 954000000],
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["Dead Tree Forest (Lv.170-179)", 954010000],
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["Watchman's Tower (Lv.175-184)", 954020000],
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["Dragon Nest (Lv.180-189)", 954030000],
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["Temple of Oblivion (Lv.185-194)", 954040000],
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["Knight Stronghold (Lv.190-199)", 954050000],
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["Spirit Valley (Lv.200-209)", 954060000],
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]
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sm.setSpeakerID(9071004)
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if not sm.getParty() is None:
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sm.sendSayOkay("Please leave your party to enter Monster Park.")
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sm.dispose()
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elif sm.getChr().getLevel() < minLv or sm.getChr().getLevel() > maxLv:
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sm.sendSayOkay("You need to be between Level "+ str(minLv) +" and "+ str(maxLv) +" to enter.")
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sm.dispose()
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else:
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if sm.getMonsterParkCount() >= GameConstants.MAX_MONSTER_PARK_RUNS:
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colour = "#r"
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else:
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colour = "#b"
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string = "#eToday is #b"+ sm.getDay() +"#k.\r\nToday's Clear Count "+ colour +""+ str(sm.getMonsterParkCount()) +"/"+ str(GameConstants.MAX_MONSTER_PARK_RUNS) +"#k (per Maple Character)\r\n\r\nYou have #b"+ str(2) +"#k free clears left for today.\r\n\r\n#n#b"
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i = 0
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while i < len(maps):
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string += "#L"+ str(i) +"#"+ maps[i][0] +"#l\r\n"
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i += 1
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selection = sm.sendNext(string)
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if sm.getMonsterParkCount() >= GameConstants.MAX_MONSTER_PARK_RUNS:
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sm.sendSayOkay("I'm sorry, but you've used up all your clears for today.")
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sm.dispose()
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else:
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if sm.sendAskYesNo("#eToday is #b"+ sm.getDay() +"#k.\r\n\r\n" +
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"Selected Dungeon: #b"+ maps[selection][0] +"#k\r\n" +
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"Clearing the dungeon will use up #bone of your free clears#k \r\nfor today.\r\n\r\n" +
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"Would you like to enter the dungeon?"):
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sm.warpInstanceIn(maps[selection][1])
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sm.incrementMonsterParkCount()
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sm.setInstanceTime(GameConstants.MONSTER_PARK_TIME)
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sm.createQuestWithQRValue(GameConstants.MONSTER_PARK_EXP_QUEST, "0") |