44 lines
1.4 KiB
Python
44 lines
1.4 KiB
Python
# Will entry NPC (will_enterGate)
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# mode, req level, map, death count
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destinations = [
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# actual map is -50, with some direction stuff
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["Normal", 210, 450008150, 10],
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["Hard", 235, 450008450, 10],
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]
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TIME = 30 * 60 # 30 minutes
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def is_party_eligible(reqlevel, party):
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# TODO: check prequest
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for member in party.getMembers():
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if member.getLevel() < reqlevel:
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return False
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return True
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sm.flipSpeaker()
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sm.flipDialoguePlayerAsSpeaker()
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sm.setBoxChat()
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dialog = "Are you ready to head to the #bDiffraction Hall#k to fight Will?\r\n"
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for i in range(len(destinations)):
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dialog += "#L%d#Go to the #bDiffraction Hall (%s Mode).#k (Lv. %d or above)#l\r\n" % (i, destinations[i][0], destinations[i][1])
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dialog += "#L99#Never mind."
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response = sm.sendSay(dialog)
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if sm.getParty() is None:
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sm.sendSayOkay("Please create a party before going in.")
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elif not sm.isPartyLeader():
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sm.sendSayOkay("Please have your party leader talk to me if you wish to face Damien.")
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elif sm.checkParty() and response != 99:
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if is_party_eligible(destinations[response][1], sm.getParty()):
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sm.warpInstanceIn(destinations[response][2], True)
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sm.setDeathCount(destinations[response][3])
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sm.setInstanceTime(TIME)
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else:
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sm.sendSayOkay("One or more party members are lacking the prerequisite entry quests, or are below level %d." % destinations[response][1]) |