maple-v206/scripts/field/evolvingDirection3.py

14 lines
517 B
Python

if sm.hasQuest(1846):
sm.lockInGameUI(True)
sm.showScene("Effect.wz/Direction5.img", "evolvingDereciton", "Scene1")
sm.sendDelay(11000)
sm.lockInGameUI(True)
sm.warp(957020006)
else:
sm.lockInGameUI(True)
sm.showScene("Effect.wz/Direction5.img", "evolvingDereciton", "Scene0")
sm.invokeAfterDelay(3500, "showFadeTransition", 2500, 0, 500)
sm.invokeAfterDelay(4000, "lockInGameUI", False)
#TODO ugly workaround
sm.deleteQuest(1801)
sm.createQuestWithQRValue(1801, "end")