125 lines
3.8 KiB
Python
125 lines
3.8 KiB
Python
# Created by MechAviv
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# Map ID :: 940011030
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# Eastern Region of Pantheon : East Sanctum
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# [SET_DRESS_CHANGED] [00 00 ]
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sm.curNodeEventEnd(True)
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sm.setTemporarySkillSet(0)
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sm.setInGameDirectionMode(True, True, False, False)
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sm.forcedInput(0)
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sm.forcedInput(2)
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sm.sendDelay(30)
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sm.forcedInput(0)
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OBJECT_1 = sm.sendNpcController(3000140, -300, 220)
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sm.showNpcSpecialActionByObjectId(OBJECT_1, "summon", 0)
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OBJECT_2 = sm.sendNpcController(3000104, -450, 220)
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sm.showNpcSpecialActionByObjectId(OBJECT_2, "summon", 0)
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OBJECT_3 = sm.sendNpcController(3000110, -120, 220)
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sm.showNpcSpecialActionByObjectId(OBJECT_3, "summon", 0)
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OBJECT_4 = sm.sendNpcController(3000114, -50, 220)
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sm.showNpcSpecialActionByObjectId(OBJECT_4, "summon", 0)
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OBJECT_5 = sm.sendNpcController(3000111, 130, 220)
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sm.showNpcSpecialActionByObjectId(OBJECT_5, "summon", 0)
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OBJECT_6 = sm.sendNpcController(3000115, 250, 220)
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sm.showNpcSpecialActionByObjectId(OBJECT_6, "summon", 0)
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendNext("Nothing here, big surprise...")
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sm.showEffect("Effect/Direction10.img/effect/story/BalloonMsg1/0", 1200, 0, -120, 0, OBJECT_2, False, 0)
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sm.showEffect("Effect/Direction10.img/effect/story/BalloonMsg1/0", 1200, 0, -120, 0, OBJECT_1, False, 0)
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sm.showEffect("Effect/Direction10.img/effect/story/BalloonMsg1/3", 1200, 0, -120, -2, -2, False, 0)
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sm.sendDelay(1200)
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.flipDialoguePlayerAsSpeaker()
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sm.setSpeakerType(3)
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sm.sendNext("Hey, who are those priests? I've never seen 'em before.")
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sm.setSpeakerID(3000140)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendSay("Velderoth, this isn't right!")
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendSay("You're right. They look suspicious. I'm going to run back to base and get help. You two stay here and keep an eye on them, okay? But no heroics. You get out of here if they spot you.")
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sm.showEffect("Effect/Direction10.img/effect/story/BalloonMsg0/0", 1200, 0, -120, -2, -2, False, 0)
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sm.sendDelay(900)
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.flipDialoguePlayerAsSpeaker()
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sm.setSpeakerType(3)
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sm.sendNext("What are they talking about?")
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sm.sendNpcController(OBJECT_2, False)
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sm.setSpeakerID(3000110)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendSay("The relic's disappearance should weaken the shields.")
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sm.setSpeakerID(3000114)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendSay("I thought the relic was cursed... should we really be touching it?")
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sm.setSpeakerID(3000110)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendSay("I did not realize they allowed superstitious nincompoops entry to our order! Will you balk at the call of destiny?")
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sm.setSpeakerID(3000110)
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sm.removeEscapeButton()
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sm.flipDialoguePlayerAsSpeaker()
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sm.setSpeakerType(3)
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sm.sendSay("(Are they trying to steal the relic?)")
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sm.setSpeakerID(3000140)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendSay("They're gonna take the relic away!")
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sm.setSpeakerID(3000140)
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sm.removeEscapeButton()
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sm.flipDialoguePlayerAsSpeaker()
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sm.setSpeakerType(3)
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sm.sendSay("Let's stop them!")
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sm.moveNpcByObjectId(OBJECT_1, False, 300, 100)
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sm.sendDelay(300)
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sm.forcedInput(2)
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sm.showEffect("Effect/Direction10.img/effect/story/BalloonMsg1/1", 1200, 0, -120, 0, OBJECT_3, False, 0)
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sm.showEffect("Effect/Direction10.img/effect/story/BalloonMsg1/1", 1200, 0, -120, 0, OBJECT_4, False, 0)
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sm.showEffect("Effect/Direction10.img/effect/story/BalloonMsg1/1", 1200, 0, -120, 0, OBJECT_5, False, 0)
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sm.showEffect("Effect/Direction10.img/effect/story/BalloonMsg1/1", 1200, 0, -120, 0, OBJECT_6, False, 0)
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sm.sendDelay(300)
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sm.showEffect("Effect/Direction10.img/effect/story/BalloonMsg1/6", 900, 0, -120, -2, -2, False, 0)
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sm.sendDelay(300)
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sm.showFieldEffect("kaiser/tear_rush", 0)
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