145 lines
3.9 KiB
Python
145 lines
3.9 KiB
Python
# Created by MechAviv
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# Map ID :: 940011020
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# Eastern Region of Pantheon : Near East Sanctum
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# [SET_DRESS_CHANGED] [00 00 ]
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sm.curNodeEventEnd(True)
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sm.setTemporarySkillSet(0)
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sm.setInGameDirectionMode(True, True, False, False)
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sm.forcedInput(0)
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sm.forcedInput(2)
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sm.sendDelay(30)
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sm.forcedInput(0)
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OBJECT_1 = sm.sendNpcController(3000140, -1400, 0)
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sm.showNpcSpecialActionByObjectId(OBJECT_1, "summon", 0)
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OBJECT_2 = sm.sendNpcController(3000104, -1650, 0)
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sm.showNpcSpecialActionByObjectId(OBJECT_2, "summon", 0)
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sm.setSpeakerID(0)
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sm.removeEscapeButton()
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sm.flipDialoguePlayerAsSpeaker()
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sm.setSpeakerType(3)
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sm.sendNext("It's so pretty out today! I wanna take a nap!")
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendSay("You're such a lazy bum, #h0#. Kyle and I manage to become knights already, and here you are trying to sleep more!")
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.flipDialoguePlayerAsSpeaker()
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sm.setSpeakerType(3)
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sm.sendSay("Hey, I'm not a fighter like you guys! Unless I magically sprout a set of super powers, I'm gonna lounge around alllll day every day.")
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendSay("I'm pretty sure you've told me that one about a thousand times.")
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.flipDialoguePlayerAsSpeaker()
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sm.setSpeakerType(3)
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sm.sendSay("Oh, I'm sorry, am I boring you? Should I be congratulating you two on your fancy new titles? I'll join you one day!")
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sm.setSpeakerID(3000140)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendSay("I don't think you really need to be a knight, #h0#. ")
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sm.setSpeakerID(3000140)
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sm.removeEscapeButton()
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sm.flipDialoguePlayerAsSpeaker()
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sm.setSpeakerType(3)
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sm.sendSay("What are you talking about? We're the Heliseum Force! We have to fight!")
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendSay("Yeah, but you don't use magic. You have to face the truth sometime...")
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.flipDialoguePlayerAsSpeaker()
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sm.setSpeakerType(3)
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sm.sendSay("Ugh, not everybody HAS to use magic, ya know? You're so thickheaded sometimes...")
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendSay("I just want you to think sometimes. Anyway, I gotta get back.")
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.flipDialoguePlayerAsSpeaker()
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sm.setSpeakerType(3)
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sm.sendSay("Oh, I wish I could go...")
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sm.showEffect("Effect/Direction10.img/effect/story/BalloonMsg1/0", 1200, 0, -120, 0, OBJECT_1, False, 0)
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sm.sendDelay(1200)
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sm.setSpeakerID(3000140)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendNext("What was that?")
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendSay("What are you talking about? Come on, you can daydream about smooching with #h0# on the way back to camp.")
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sm.setSpeakerID(3000140)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendSay("No, something's wrong! on! We need to get to the East Sanctum!")
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sm.setSpeakerID(3000140)
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sm.removeEscapeButton()
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sm.flipDialoguePlayerAsSpeaker()
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sm.setSpeakerType(3)
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sm.sendSay("Let's get moving! Heliseum Force, go!")
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendSay("Seriously? How in the world would you know what's going on at the East Sanctum?")
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.flipDialoguePlayerAsSpeaker()
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sm.setSpeakerType(3)
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sm.sendSay("C'mon Veldie! Kyle's gut is hardly ever wrong. Besides, I'm bored!")
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sm.setSpeakerID(3000104)
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sm.removeEscapeButton()
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sm.setSpeakerType(3)
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sm.sendSay("Why did you guys even make me captain if we're always going to follow Kyle's stupid gut?")
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sm.moveNpcByObjectId(OBJECT_1, False, 400, 100)
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sm.moveNpcByObjectId(OBJECT_2, False, 400, 100)
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sm.showEffect("Effect/Direction10.img/effect/tuto/BalloonMsg0/0", 1200, 0, -120, -2, -2, False, 0)
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sm.sendDelay(600)
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sm.forcedInput(2) |