205 lines
5.9 KiB
Python
205 lines
5.9 KiB
Python
# id 865000100 (Trade : En Route), field 865000100
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import random
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from random import randrange
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from time import sleep
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sleep(1)
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mobsPerRound = 75
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mobsLevel = 220
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mobs = [9390800, 9390801]
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runners = [9390802, 9390803]
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if sm.getFieldID() == 865000200:
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def normalWave():
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position = sm.getReactorPositionByPos(randrange(1))
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for x in range(mobsPerRound):
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sm.spawnMob(random.choice(mobs), position.getX(), position.getY(), False, 52000000)
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sleep(0.1)
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while sm.hasMobsInField():
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sleep(5)
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def bossWave():
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xOffSet = 0
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position = sm.getReactorPositionByPos(2)
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yOffSet = 100
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sm.spawnMob(9390857, position.getX() + xOffSet, position.getY() + yOffSet, False, 84000000)
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while sm.hasMobsInField():
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sleep(5)
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def runnerWave():
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boss = random.choice(runners)
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position = sm.getReactorPositionByPos(2)
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xOffSet = 500
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sm.spawnMob(boss, position.getX() + xOffSet, position.getY(), False, 52000000)
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while sm.hasMobsInField():
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sleep(5)
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normalWave()
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waves = [normalWave, runnerWave]
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for x in range(3): #three rounds either normal or runners
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function = random.choice(waves)
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function()
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bossWave()
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sm.giveShipExp(15)
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sm.giveItem(4310100, 6)
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sm.warpInstanceOut(865000001)
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if sm.getFieldID() == 865000900:
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def normalWave():
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position = sm.getReactorPositionByPos(randrange(1))
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for x in range(mobsPerRound):
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sm.spawnMob(random.choice(mobs), position.getX(), position.getY(), False, 52000000)
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sleep(0.1)
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while sm.hasMobsInField():
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sleep(5)
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def bossWave():
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xOffSet = 0
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yOffSet = 100
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position = sm.getReactorPositionByPos(2)
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sm.spawnMob(9390857, position.getX() + xOffSet, position.getY() + yOffSet, False, 3820000000)
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while sm.hasMobsInField():
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sleep(5)
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def runnerWave():
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boss = random.choice(runners)
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position = sm.getReactorPositionByPos(2)
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xOffSet = 500
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sm.spawnMob(boss, position.getX() + xOffSet, position.getY(), False, 52000000)
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while sm.hasMobsInField():
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sleep(5)
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normalWave()
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waves = [normalWave, runnerWave]
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for x in range(3): #three rounds either normal or runners
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function = random.choice(waves)
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function()
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bossWave()
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sm.giveShipExp(20)
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sm.giveItem(4310100, 18)
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sm.warpInstanceOut(865000001)
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if sm.getFieldID() == 865000300:
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def normalWave():
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position = sm.getReactorPositionByPos(randrange(1))
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for x in range(mobsPerRound):
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sm.spawnMob(random.choice(mobs), position.getX(), position.getY(), False, 52000000)
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sleep(0.1)
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while sm.hasMobsInField():
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sleep(5)
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def bossWave():
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position = sm.getReactorPositionByPos(2)
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xOffSet = 500
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yOffSet = 100
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sm.spawnMob(9390804, position.getX() + xOffSet, position.getY() + yOffSet, False, 3070000000)
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while sm.hasMobsInField():
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sleep(5)
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def runnerWave():
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boss = random.choice(runners)
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position = sm.getReactorPositionByPos(2)
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xOffSet = 500
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sm.spawnMob(boss, position.getX() + xOffSet, position.getY(), False, 52000000)
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while sm.hasMobsInField():
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sleep(5)
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normalWave()
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waves = [normalWave, runnerWave]
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for x in range(3): #three rounds either normal or runners
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function = random.choice(waves)
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function()
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bossWave()
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sm.giveShipExp(25)
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sm.giveItem(4310100, 38)
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sm.warpInstanceOut(865000001)
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if sm.getFieldID() == 865000100:
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def normalWave():
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position = sm.getReactorPositionByPos(randrange(1))
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for x in range(mobsPerRound):
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sm.spawnMob(random.choice(mobs), position.getX(), position.getY(), False, 230000000)
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sleep(0.1)
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while sm.hasMobsInField():
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sleep(5)
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def bossWave():
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position = sm.getReactorPositionByPos(2)
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xOffSet = 500
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yOffSet = 100
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sm.spawnMob(9390804, position.getX() + xOffSet, position.getY() + yOffSet, False, 243000000000)
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while sm.hasMobsInField():
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sleep(5)
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def runnerWave():
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boss = random.choice(runners)
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position = sm.getReactorPositionByPos(2)
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xOffSet = 500
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sm.spawnMob(boss, position.getX() + xOffSet, position.getY(), False, 230000000)
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while sm.hasMobsInField():
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sleep(5)
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normalWave()
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waves = [normalWave, runnerWave]
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for x in range(3): #three rounds either normal or runners
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function = random.choice(waves)
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function()
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bossWave()
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sm.giveShipExp(25)
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sm.giveItem(4310100, 66)
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sm.warpInstanceOut(865000001)
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if sm.getFieldID() == 865000400:
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def normalWave():
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position = sm.getReactorPositionByPos(randrange(1))
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for x in range(mobsPerRound):
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sm.spawnMob(random.choice(mobs), position.getX(), position.getY(), False, 2300000000)
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sleep(0.1)
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while sm.hasMobsInField():
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sleep(5)
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def bossWave():
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position = sm.getReactorPositionByPos(2)
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xOffSet = 500
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yOffSet = 100
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sm.spawnMob(9390868, position.getX() + xOffSet, position.getY() + yOffSet, False, 77600000000)
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while sm.hasMobsInField():
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sleep(5)
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def runnerWave():
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boss = random.choice(runners)
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position = sm.getReactorPositionByPos(2)
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xOffSet = 500
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sm.spawnMob(boss, position.getX() + xOffSet, position.getY(), False, 2300000000)
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while sm.hasMobsInField():
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sleep(5)
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normalWave()
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waves = [normalWave, runnerWave]
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for x in range(3): #three rounds either normal or runners
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function = random.choice(waves)
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function()
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bossWave()
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sm.giveShipExp(30)
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sm.giveItem(4310100, 102)
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sm.warpInstanceOut(865000001) |