# id 450003740 (Lachelein Clocktower : Nightmare Clocktower Peak), field 450003740 sm.lockInGameUI(True, False) sm.removeAdditionalEffect() sm.blind(True, 255, 0, 0, 0, 0) sm.hideUser(True) sm.spawnNpc(3003200, -20, -100) sm.showNpcSpecialActionByTemplateId(3003200, "summon", 0) sm.spawnNpc(3003257, -150, -110) sm.showNpcSpecialActionByTemplateId(3003257, "summon", 0) sm.forcedMove(True, 20) sm.sendDelay(1000) sm.blind(False, 0, 0, 0, 0, 1500) sm.showFadeTransition(0, 1000, 3000) sm.zoomCamera(0, 1000, 2147483647, 2147483647, 2147483647) sm.moveCamera(True, 0, 0, 0) sm.sendDelay(300) sm.removeOverlapScreen(1000) sm.zoomCamera(0, 1000, 0, 80, -110) sm.sendDelay(10) sm.zoomCamera(4000, 1000, 4000, 0, -110) sm.sendDelay(4000) sm.setSpeakerType(3) sm.setParam(37) sm.setColor(1) sm.setInnerOverrideSpeakerTemplateID(3003250) # Lucid sm.sendNext("#face0#Let me guess, you're here to say you let them interfere with my plan. Am I right?") sm.setInnerOverrideSpeakerTemplateID(3003257) # Dreamkeeper sm.sendSay("Awakened One... Strong... The others... Incompetent. Have mercy...") sm.resetNpcSpecialActionByTemplateId(3003257) sm.showEffect("Map/Effect3.img/Lacheln/pung", 0, 0, -50, 0, 17864637, 0, 0) sm.sendDelay(1300) sm.playExclSoundWithDownBGM("Skill.img/1201005/Use", 100) sm.playSound("Sound/Mob.img/8643000/Die", 200) sm.showNpcSpecialActionByTemplateId(3003257, "die", -1) sm.sendDelay(3000) sm.setInnerOverrideSpeakerTemplateID(3003250) # Lucid sm.sendNext("#face0#I see. You must be the one my master has chosen.") sm.playExclSoundWithDownBGM("Voice3.img/Lucid/Q2/0", 128) sm.moveNpcByTemplateId(3003200, False, 150, 100) sm.showFadeTransition(0, 1000, 3000) sm.zoomCamera(0, 1000, 2147483647, 2147483647, 2147483647) sm.moveCamera(True, 0, 0, 0) sm.sendDelay(300) sm.removeOverlapScreen(1000) sm.zoomCamera(0, 2000, 0, 0, 70) sm.sendDelay(10) sm.zoomCamera(4000, 2000, 4000, 190, 70) sm.sendDelay(4000) sm.sendNext("#face2#Or... are you here for #eme#n? Either way... It changes nothing.") sm.playExclSoundWithDownBGM("Voice3.img/Lucid/Q2/1", 128) sm.sendSay("#face1#So go ahead, struggle with all your might. Cling to that false hope. \r\nJust as I did within that block of frigid ice. Just like me, in that unending dream...") sm.playExclSoundWithDownBGM("Voice3.img/Lucid/Q2/2", 128) sm.blind(True, 255, 0, 0, 0, 250) sm.sendDelay(250) sm.lockInGameUI(False, True) sm.warp(450003100)