from net.swordie.ms.scripts import ScriptType reactor.incHitCount() reactor.increaseState() if reactor.getHitCount() >= 4: sm.removeReactor() sm.startScript(0, "HorntailFight", ScriptType.Field) sm.spawnMob(8810202, 95, 260, False) sm.spawnMob(8810203, 95, 260, False) sm.spawnMob(8810204, 95, 260, False) sm.spawnMob(8810205, 95, 260, False) sm.spawnMob(8810206, 95, 260, False) sm.spawnMob(8810207, 95, 260, False) sm.spawnMob(8810208, 95, 260, False) sm.spawnMob(8810209, 95, 260, False) sm.removeReactor()