from net.swordie.ms.scripts import ScriptType reactor.incHitCount() reactor.increaseState() if reactor.getHitCount() >= 4: sm.removeReactor() sm.startScript(0, "HorntailFight", ScriptType.Field) sm.spawnMob(8810102, 95, 260, False) sm.spawnMob(8810103, 95, 260, False) sm.spawnMob(8810104, 95, 260, False) sm.spawnMob(8810105, 95, 260, False) sm.spawnMob(8810106, 95, 260, False) sm.spawnMob(8810107, 95, 260, False) sm.spawnMob(8810108, 95, 260, False) sm.spawnMob(8810109, 95, 260, False) sm.removeReactor()