# Created by MechAviv # Quest ID :: 34901 # Creeping Abyss from net.swordie.ms.enums import UIType sm.setSpeakerID(3001500) sm.setSpeakerType(3) sm.removeEscapeButton() sm.flipDialogue() sm.setBoxChat() sm.boxChatPlayerAsSpeaker() sm.setBoxOverrideSpeaker() sm.flipBoxChat() sm.flipBoxChatPlayerAsSpeaker() sm.setColor(1) sm.sendNext("#face0#(I may have lost my memories, but I've clearly got the hands of a warrior. I must already be trained for combat.)") sm.setSpeakerID(3001500) sm.setSpeakerType(3) sm.removeEscapeButton() sm.flipDialogue() sm.setBoxChat() sm.boxChatPlayerAsSpeaker() sm.setBoxOverrideSpeaker() sm.flipBoxChat() sm.flipBoxChatPlayerAsSpeaker() sm.setColor(1) sm.sendSay("#face5#(I've got to prepare myself for battle. Based on my current state, I've got some options.)") sm.removeSkill(150010241) sm.setJob(15500) # Unhandled Stat Changed [STR] Packet: 00 00 40 00 00 00 00 00 00 00 23 00 FF 00 00 00 00 # Unhandled Stat Changed [DEX] Packet: 00 00 80 00 00 00 00 00 00 00 04 00 FF 00 00 00 00 # Unhandled Stat Changed [AP] Packet: 00 00 00 40 00 00 00 00 00 00 17 00 FF 00 00 00 00 # Unhandled Stat Changed [HP] Packet: 00 00 00 04 00 00 00 00 00 00 C2 00 00 00 FF 00 00 00 00 # Unhandled Stat Changed [MHP] Packet: 00 00 00 08 00 00 00 00 00 00 C2 00 00 00 FF 00 00 00 00 # Unhandled Stat Changed [MP] Packet: 00 00 00 10 00 00 00 00 00 00 71 00 00 00 FF 00 00 00 00 # Unhandled Stat Changed [MMP] Packet: 00 00 00 20 00 00 00 00 00 00 71 00 00 00 FF 00 00 00 00 sm.addSP(2, True) # Unhandled Stat Changed [MHP] Packet: 00 00 00 08 00 00 00 00 00 00 58 01 00 00 FF 00 00 00 00 # Unhandled Stat Changed [MMP] Packet: 00 00 00 20 00 00 00 00 00 00 A3 00 00 00 FF 00 00 00 00 sm.giveSkill(155001100, 1, 20) sm.giveSkill(155001102, 1, 20) sm.giveSkill(155001103, 1, 10) # [INVENTORY_GROW] [01 1C ] # [INVENTORY_GROW] [02 1C ] # [INVENTORY_GROW] [03 1C ] # [INVENTORY_GROW] [04 1C ] # Unhandled Stat Changed [HP] Packet: 00 00 00 04 00 00 00 00 00 00 58 01 00 00 FF 00 00 00 00 # Unhandled Stat Changed [MP] Packet: 00 00 00 10 00 00 00 00 00 00 A3 00 00 00 FF 00 00 00 00 sm.startQuest(34901) sm.completeQuest(34901) sm.giveItem(1143098) sm.giveAndEquip(1353600) sm.systemMessage("You've obtained the medal.") sm.chatScript("You've obtained the medal.") sm.completeQuest(34906) sm.openUI(UIType.UI_STAT) sm.setSpeakerID(3001500) sm.setSpeakerType(3) sm.removeEscapeButton() sm.flipDialogue() sm.setBoxChat() sm.boxChatPlayerAsSpeaker() sm.setBoxOverrideSpeaker() sm.flipBoxChat() sm.flipBoxChatPlayerAsSpeaker() sm.setColor(1) sm.sendSay("#face0#(Whatever happened to me must have weakened my overall stats, but I could probably strengthen myself by leveling up.)") sm.setSpeakerID(3001500) sm.setSpeakerType(3) sm.removeEscapeButton() sm.flipDialogue() sm.setBoxChat() sm.boxChatPlayerAsSpeaker() sm.setBoxOverrideSpeaker() sm.flipBoxChat() sm.flipBoxChatPlayerAsSpeaker() sm.setColor(1) sm.sendSay("#face0#I'll have to do the best I can with what I've got.\r\n#bPress the default hot key (S) and select-type (C) to distribute AP.#k") sm.openUIWithOption(UIType.UI_SKILL, 155000007) sm.setSpeakerID(3001500) sm.setSpeakerType(3) sm.removeEscapeButton() sm.flipDialogue() sm.setBoxChat() sm.boxChatPlayerAsSpeaker() sm.setBoxOverrideSpeaker() sm.flipBoxChat() sm.flipBoxChatPlayerAsSpeaker() sm.setColor(1) sm.sendSay("#face0#My skills are looking good. I can distribute more SP if I need to, but I don't really have a lot yet.") sm.setSpeakerID(3001500) sm.setSpeakerType(3) sm.removeEscapeButton() sm.flipDialogue() sm.setBoxChat() sm.boxChatPlayerAsSpeaker() sm.setBoxOverrideSpeaker() sm.flipBoxChat() sm.flipBoxChatPlayerAsSpeaker() sm.setColor(1) sm.sendSay("#face0#I should assign my important skills to Hotkeys. And if I need to open the skill window again, I can just press the default hotkey (K).") sm.setSpeakerID(3001500) sm.setSpeakerType(3) sm.removeEscapeButton() sm.flipDialogue() sm.setBoxChat() sm.boxChatPlayerAsSpeaker() sm.setBoxOverrideSpeaker() sm.flipBoxChat() sm.flipBoxChatPlayerAsSpeaker() sm.setColor(1) sm.sendSay("#face0#I should make it a point to remember that I can set spell bullets to auto mode by right-clicking the skill icon.") sm.openUIWithOption(UIType.UI_ITEM, 2) sm.setSpeakerID(3001500) sm.setSpeakerType(3) sm.removeEscapeButton() sm.flipDialogue() sm.setBoxChat() sm.boxChatPlayerAsSpeaker() sm.setBoxOverrideSpeaker() sm.flipBoxChat() sm.flipBoxChatPlayerAsSpeaker() sm.setColor(1) sm.sendSay("#face0#There are bound to be some tough fights ahead, so I should keep some potions at the ready in the shortcut window.)") sm.setSpeakerID(3001500) sm.setSpeakerType(3) sm.removeEscapeButton() sm.flipDialogue() sm.setBoxChat() sm.boxChatPlayerAsSpeaker() sm.setBoxOverrideSpeaker() sm.flipBoxChat() sm.flipBoxChatPlayerAsSpeaker() sm.setColor(1) sm.sendSay("#face0#Once I'm ready, I can talk to Zippy and head to town. This place seems pretty rough, so I hope I get there in one piece.") sm.setQuestEx(51236, "StageKey", "0") sm.startQuest(34915) sm.warp(402090011, 0) # Update Quest Record EX | Quest ID: [51236] | Data: StageKey=0