# id 34818 (Escape from the Academy), field 940202032 sm.lockInGameUI(True, False) sm.removeAdditionalEffect() sm.showFadeTransition(0, 1000, 3000) sm.zoomCamera(0, 1000, 2147483647, 2147483647, 2147483647) sm.moveCamera(True, 0, 0, 0) sm.sendDelay(300) sm.removeOverlapScreen(1000) sm.setSpeakerType(3) sm.setParam(37) sm.setColor(1) sm.setInnerOverrideSpeakerTemplateID(3001310) # Morian sm.sendNext("#face2#Thanks Illium! What happened to you? And what's that crystal?") sm.setInnerOverrideSpeakerTemplateID(3001353) # Illium sm.sendSay("#face3#This is the Elder Crystal. Agate gave it to me and told me to protect it.") sm.setInnerOverrideSpeakerTemplateID(3001310) # Morian sm.sendSay("#face2#Why can't she protect it?") sm.blind(True, 200, 0, 0, 0, 1300) sm.sendDelay(1600) sm.setInnerOverrideSpeakerTemplateID(3001353) # Illium sm.sendNext("#face4#I'll have to fill you in on the details later, but... she's... gone.") sm.blind(False, 0, 0, 0, 0, 1300) sm.sendDelay(1600) sm.setInnerOverrideSpeakerTemplateID(3001310) # Morian sm.sendNext("#face3#No!") sm.setInnerOverrideSpeakerTemplateID(3001311) # Sinaria sm.sendSay("#face2#How could this have happened?") sm.setInnerOverrideSpeakerTemplateID(3001310) # Morian sm.sendSay("#face3#I don't know what I can do, but I'll help you!") sm.setInnerOverrideSpeakerTemplateID(3001353) # Illium sm.sendSay("#face4#Morian, this is my responsibility. I can't put you in danger.") sm.setInnerOverrideSpeakerTemplateID(3001310) # Morian sm.sendSay("#face3#But...") sm.setInnerOverrideSpeakerTemplateID(3001353) # Illium sm.sendSay("#face4#We can argue this later. Right now, we need to get out of here. We're all in a lot of danger!") sm.showFadeTransition(0, 1000, 3000) sm.zoomCamera(0, 1000, 2147483647, 2147483647, 2147483647) sm.moveCamera(True, 0, 0, 0) sm.sendDelay(300) sm.removeOverlapScreen(1000) sm.sendDelay(100) sm.completeQuestNoCheck(parentID) sm.sendDelay(100) sm.createQuestWithQRValue(parentID, "exp=1") sm.startQuest(11620) sm.createQuestWithQRValue(15710, "lasttime=19/02/21/17/13") sm.lockInGameUI(False, True)