from time import sleep currentMap = sm.getFieldID() if sm.hasMobsInField(): sm.chat("Kill all monsters first.") else: #add delay to prevent bypassing sleep(2) if currentMap == 925076300: sm.warpInstanceOut(925020003, 1) elif currentMap / 10000 == 92507: sm.warp(currentMap+100, 0) #chr.setDojoPoints(current_dojoPoints+100)