# Field: Hidden Street : Secret Place (807051100) # Used for Kannas quest Fact of Fiction (57433) # Author: Tiger # TODO: Find out what happens if player crashes. # Do we respawn every mob? Or do we check the quest progress # To see how many mobs they've already killed and then spawn the remaining. # Also, should we be able to leave the portal if mobs are present in the field? # Npcs ODA_SPIRIT_WALKER = 9130068 BLACK_WINGS_NINJA = 9130069 # Mobs MOB_BLACK_WINGS_NINJA = 9421566 MOB_ODA_ONMYOUJI = 9421565 if sm.hasQuest(57433) and not sm.hasQuestCompleted(57433): # Fact of Fiction sm.lockInGameUI(True, True) sm.spawnNpc(ODA_SPIRIT_WALKER, -80, 77) sm.showNpcSpecialActionByObjectId(ODA_SPIRIT_WALKER, "summon", 0) sm.spawnNpc(ODA_SPIRIT_WALKER, 10, 77) sm.showNpcSpecialActionByObjectId(ODA_SPIRIT_WALKER, "summon", 0) sm.spawnNpc(ODA_SPIRIT_WALKER, 100, 77) sm.showNpcSpecialActionByObjectId(ODA_SPIRIT_WALKER, "summon", 0) sm.spawnNpc(ODA_SPIRIT_WALKER, 190, 77) sm.showNpcSpecialActionByObjectId(ODA_SPIRIT_WALKER, "summon", 0) sm.spawnNpc(ODA_SPIRIT_WALKER, 280, 77) sm.showNpcSpecialActionByObjectId(ODA_SPIRIT_WALKER, "summon", 0) sm.spawnNpc(BLACK_WINGS_NINJA, 370, 77) sm.showNpcSpecialActionByObjectId(BLACK_WINGS_NINJA, "summon", 0) sm.showEffect("Effect/DirectionJP3.img/effect/kannaTuto/balloonMsg/13", 0, 300, -120, -2, -2, False, 0) sm.sendDelay(2000) sm.showEffect("Effect/DirectionJP3.img/effect/kannaTuto/balloonMsg/14", 0, 0, -120, -2, -2, False, 0) sm.sendDelay(2000) sm.showEffect("Effect/DirectionJP3.img/effect/kannaTuto/balloonMsg/15", 0, 0, -120, -2, -2, False, 0) sm.sendDelay(2000) sm.showEffect("Effect/DirectionJP3.img/effect/kannaTuto/balloonMsg/16", 0, 0, -120, -2, -2, False, 0) sm.sendDelay(2000) sm.showEffect("Effect/DirectionJP3.img/effect/kannaTuto/balloonMsg/17", 0, 0, -120, -2, -2, False, 0) sm.sendDelay(2000) sm.showEffect("Effect/DirectionJP3.img/effect/kannaTuto/balloonMsg/18", 0, 550, -120, -2, -2, False, 0) sm.sendDelay(2000) sm.showEffect("Effect/DirectionJP3.img/effect/kannaTuto/balloonMsg/19", 0, 300, -120, -2, -2, False, 0) sm.sendDelay(2000) sm.showEffect("Effect/DirectionJP3.img/effect/kannaTuto/balloonMsg/20", 0, 0, -120, -2, -2, False, 0) sm.sendDelay(2000) # Spawn Mobs First sm.spawnMob(MOB_ODA_ONMYOUJI, -80, 77, False) sm.spawnMob(MOB_ODA_ONMYOUJI, 10, 77, False) sm.spawnMob(MOB_ODA_ONMYOUJI, 100, 77, False) sm.spawnMob(MOB_ODA_ONMYOUJI, 190, 77, False) sm.spawnMob(MOB_ODA_ONMYOUJI, 280, 77, False) sm.spawnMob(MOB_BLACK_WINGS_NINJA, 370, 77, False) # Then we remove their Npcs sm.removeNpc(ODA_SPIRIT_WALKER) sm.removeNpc(ODA_SPIRIT_WALKER) sm.removeNpc(ODA_SPIRIT_WALKER) sm.removeNpc(ODA_SPIRIT_WALKER) sm.removeNpc(ODA_SPIRIT_WALKER) sm.removeNpc(BLACK_WINGS_NINJA) sm.lockInGameUI(False, False)