# Cut-sence for Sengoku Era Questline when first meeting Ayame | Master Room (811000007) # Author: Tiger AYAME = 9130106 sm.spawnNpc(AYAME, 620, 187) sm.hideNpcByTemplateId(AYAME, True, True) # removes Ayame temporarily, this is needed because # for some reason when the NPC first spawns, it glides to different position than originally spawned. sm.lockInGameUI(True) sm.removeEscapeButton() sm.sendDelay(1100) # Send a short delay sm.hideNpcByTemplateId(AYAME, False, False) # After delay, you can see the spawned NPC standing still sm.sendDelay(1000) sm.moveNpcByTemplateId(AYAME, True, 50, 50) sm.sendDelay(200) sm.moveNpcByTemplateId(AYAME, True, 20, 50) sm.sendDelay(200) sm.moveNpcByTemplateId(AYAME, True, 20, 50) sm.flipDialoguePlayerAsSpeaker() sm.sendNext("(The new warrior is.. a girl?)") sm.moveNpcByTemplateId(AYAME, True, 100, 50) sm.sendDelay(200) sm.setSpeakerID(AYAME) sm.moveNpcByTemplateId(AYAME, True, 100, 50) sm.flipDialogue() sm.sendSay("You brought me this medicine?") sm.moveNpcByTemplateId(AYAME, True, 100, 50) sm.flipDialogue() sm.sendSay("Well, thanks! You saved my life!") sm.flipDialoguePlayerAsSpeaker() sm.sendSay("...This is my first time feeling irritated from a thank-you.") sm.lockInGameUI(False) sm.removeNpc(AYAME) sm.warpInstanceOut(811000008, 0) # Momiji Hills : Master Room