# id 940200203 (Arcana : The Vortex of Light), field 940200203 sm.lockInGameUI(True, False) sm.removeAdditionalEffect() sm.blind(True, 255, 0, 0, 0, 0) sm.zoomCamera(0, 2000, 0, -550, 250) sm.sendDelay(1000) sm.blind(False, 0, 0, 0, 0, 1000) sm.forcedInput(6) sm.sendDelay(1200) sm.setSpeakerType(3) sm.setParam(57) sm.setColor(1) sm.sendNext("Woah! What's that huge vortex?") sm.zoomCamera(3000, 1000, 3000, -47, 70) sm.sendDelay(3500) res = sm.sendNext("What tremendous power... It looks dangerous. What should we do?\r\n#L0# #bUhh... Let's head back for now.#l\r\n#L1# #bGo around it, Flying Fish!#l") sm.sendNext("I've come too far to turn back now. Mr Fish! Find a way around it.") sm.forcedMove(False, 150) sm.sendDelay(1000) sm.sendNext("...This thing looks really dangerous up close... Ah!") sm.forcedMove(False, 600) sm.sendDelay(1500) sm.onLayer(900, "00", 0, 0, 12, "Effect/Direction19.img/effect/arcana/1", 4, False, -1, False) sm.sendDelay(900) sm.blind(True, 255, 0, 0, 0, 500) sm.sendDelay(300) sm.sendNext("Flying Fish, no!") sm.onLayer(900, "01", 0, 0, 12, "Effect/Direction19.img/effect/arcana/2", 4, False, -1, False) sm.sendDelay(600) sm.offLayer(300, "00", False) sm.sendDelay(600) sm.sendNext("Ahhhhhhh!") sm.onLayer(2600, "02", 0, 0, 12, "Effect/Direction19.img/effect/arcana_maptransfer/0", 4, False, -1, False) sm.sendDelay(2600) sm.blind(True, 255, 240, 240, 240, 1300) sm.offLayer(300, "01", False) sm.sendDelay(300) sm.moveCamera(True, 0, 0, 0) sm.lockInGameUI(False, True) sm.warp(940200204)