# id 940200130 (Hidden Street : Drifting Thoughts), field 940200130 sm.lockInGameUI(True, False) sm.hideUser(True) sm.removeAdditionalEffect() sm.blind(True, 255, 0, 0, 0, 0) sm.zoomCamera(0, 1000, 0, -200, -200) sm.sendDelay(1000) sm.blind(False, 0, 0, 0, 0, 1500) sm.zoomCamera(500, 1000, 500, 50, 0) sm.playSound("Sound/SoundEff.img/ArcaneRiver/foot0", 200) sm.sendDelay(500) sm.playSound("Sound/SoundEff.img/ArcaneRiver/foot1", 200) sm.sendDelay(300) sm.playSound("Sound/SoundEff.img/ArcaneRiver/foot2", 200) sm.sendDelay(300) sm.playSound("Sound/SoundEff.img/ArcaneRiver/foot1", 200) sm.sendDelay(500) sm.playSound("Sound/SoundEff.img/ArcaneRiver/foot0", 200) sm.sendDelay(300) sm.playSound("Sound/SoundEff.img/ArcaneRiver/foot2", 200) sm.sendDelay(500) sm.setSpeakerType(3) sm.setParam(37) sm.setColor(1) sm.setInnerOverrideSpeakerTemplateID(3003270) # Lucid sm.sendNext("#face4#...How long have I been here? How long do I have to stay trapped in here?") sm.sendSay("#face4#I can't take it anymore... I just want it to stop! Waah...") sm.sendSay("#face4#Save me, anyone! Please wake me from this terrible nightmare!") sm.sendSay("#face4#Waaah...") sm.sendSay("#face4#(Sniffs) Waah...") sm.sendSay("#face3#...") sm.sendSay("#face2#...") sm.sendSay("#face2#...Huh? What is that powerful force... drawing me in? Where am I going?") sm.sendSay("#face2#Someone's there... Closer now...") sm.playSound("Sound/SoundEff.img/ArcaneRiver/foot0", 200) sm.sendDelay(500) sm.playSound("Sound/SoundEff.img/ArcaneRiver/foot2", 200) sm.sendDelay(300) sm.playSound("Sound/SoundEff.img/ArcaneRiver/foot1", 200) sm.sendDelay(500) sm.playSound("Sound/SoundEff.img/ArcaneRiver/foot2", 200) sm.sendDelay(500) sm.playSound("Sound/SoundEff.img/ArcaneRiver/foot0", 200) sm.sendDelay(300) sm.blind(True, 255, 0, 0, 0, 250) sm.sendDelay(250) sm.hideUser(False) sm.lockInGameUI(False, True) sm.warp(940200131)