# id 910090302 (Partem : Partem Ruins Interior 2), field 910090302 if not sm.hasHadQuest(35902): sm.completeQuestNoCheck(35900) sm.startQuest(11620) sm.createQuestWithQRValue(15710, "lasttime=19/07/04/16/47") sm.createQuestWithQRValue(25980, "normal=#") sm.createQuestWithQRValue(25980, "normal=#;hard=#") sm.setSpeakerType(3) sm.setParam(548) sm.setColor(1) sm.setInnerOverrideSpeakerTemplateID(1013358) # Pathfinder sm.sendNext("#face3#Hmm... An arrow and a potion? They look old enough, sure, but they don't seem particularly significant.") sm.sendSay("#face6#Tch... It doesn't seem any different from those of modern times. In other words, it's just like any other junk. Did I come all the way here for nothing?") sm.sendSay("#face0#...Huh. There's something written on the outside of this box. Might as well take a look-see.") sm.setSpeakerType(4) sm.setSpeakerID(1013305) # Ancient Crate res = sm.sendAskAccept("#face0#It's written in an ancient script. Question is, is it worth trying to decipher it?") sm.setSpeakerType(3) sm.sendNext("#face2#It'll take some time, but... Haha, of course it's worth it. Mostly because it would drive me nuts if I didn't. Ah, curiosity, you're the itch I always have to scratch.") sm.startQuest(35901) sm.createQuestWithQRValue(63369, "chk=2") sm.createQuestWithQRValue(63369, "chk=2;day=0") sm.createQuestWithQRValue(63369, "chk=2;day=1") sm.completeQuestNoCheck(63360) sm.sendNext("#face0##g'A temperamental dancer / best viewed with distant gaze,'\r\n'In crimson does it pirouette / in black its footfall stays.'#k") sm.sendSay("#face1#Oooh, ancient poetry. Which is ALSO a riddle. Score! Now that we've got the basic rhyme scheme, the next verse would go like so...") sm.sendSay("#face0##b(You deciphered the ancient script on the box. It's written with a figurative lilt, as ancient verse is wont to do, but after mulling over it a while, you think you have a good idea what it's referring to.)#k") sm.completeQuestNoCheck(35901) sm.startQuest(11620) sm.setSpeakerType(4) if sm.sendAskAccept("#face6#So basically, it's telling me to get the offering from whatever is guarding these ruins. Then once I've done that, I place it in front of the pillar that correctly answers the riddle. Gotta love the way these ancient ruins are always so roundabout with their secrets, eh?"): sm.setSpeakerType(3) sm.sendNext("#face0#I know the answer now! Take that, ancient riddle makers. Now, let's find this #r#o2300200##k and get #b#i4036523# #t4036523##k x#b5#k. I think if I poke around here, I'm bound to run into the Ruins Guardian sooner or later.") sm.startQuest(35902) sm.completeQuestNoCheck(63363) sm.createQuestWithQRValue(63367, "dam=0") sm.createQuestWithQRValue(63367, "dam=170") sm.createQuestWithQRValue(63368, "day=0") sm.createQuestWithQRValue(63368, "day=1") sm.createQuestWithQRValue(63366, "minlv=-9999") sm.createQuestWithQRValue(63366, "minlv=-9999;maxlv=99999") sm.completeQuestNoCheck(63361) sm.completeQuestNoCheck(63362) sm.completeQuestNoCheck(63363) sm.completeQuestNoCheck(63370)