# id 867201803 (Abrup Basin : Cabin Front Porch), field 867201803 sm.setMapTaggedObjectVisible("guide", False, 0, 0) sm.createQuestWithQRValue(64086, "dir01=1") sm.lockInGameUI(True, False) sm.spawnNpc(9400667, 486, 440) sm.showNpcSpecialActionByTemplateId(9400667, "summon", 0) sm.spawnNpc(9400580, 170, 440) sm.showNpcSpecialActionByTemplateId(9400580, "summon", 0) sm.startQuest(64162) sm.forcedFlip(True) sm.sendDelay(250) sm.showNpcSpecialActionByTemplateId(9400580, "attack1", -1) sm.showNpcSpecialActionByTemplateId(9400667, "jumpattack", 0) sm.sendDelay(2500) sm.resetNpcSpecialActionByTemplateId(9400667) sm.sendDelay(250) sm.setSpeakerType(3) sm.setParam(57) sm.setColor(1) sm.sendNext("#bAlika, be careful! ") sm.moveNpcByTemplateId(9400667, True, 100, 50) sm.sendDelay(250) sm.forcedMove(False, 150) sm.resetNpcSpecialActionByTemplateId(9400580) sm.sendDelay(250) sm.flipNpcByTemplateId(9400580, True) sm.sendDelay(250) sm.moveNpcByTemplateId(9400580, True, 100, 150) sm.sendDelay(500) sm.forcedAction(5, 0) sm.moveNpcByTemplateId(9400667, False, 50, 100) sm.sendDelay(500) sm.playSound("Sound/Mob.img/9402250/Attack7", 100) sm.showNpcSpecialActionByTemplateId(9400667, "howl", 0) sm.sendDelay(500) sm.sendNext("#bAh! It's a tough one. ") sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, 33920405, 0, 0) sm.setParam(37) sm.setInnerOverrideSpeakerTemplateID(9400580) # Alika sm.sendSay("#face3#The monsters are getting away! ") sm.sendSay("#face0##bWe need to do something! ") sm.sendSay("#face3##bLet's get up in the trees first! ") sm.sendDelay(250) sm.setMapTaggedObjectVisible("guide", True, 0, 0) sm.sendDelay(3000) sm.resetNpcSpecialActionByTemplateId(9400667) sm.moveNpcByTemplateId(9400667, True, 300, 50) sm.lockInGameUI(False, True)