# id 867200852 (Abrup Basin : Abandoned Village Camp), field 867200852 sm.lockInGameUI(True, False) sm.blind(True, 255, 0, 0, 0, 0) sm.spawnNpc(9400582, -320, 300) sm.showNpcSpecialActionByTemplateId(9400582, "summon", 0) sm.spawnNpc(9400580, -150, 300) sm.showNpcSpecialActionByTemplateId(9400580, "summon", 0) sm.showNpcSpecialActionByTemplateId(9400580, "sleep", -1) sm.forcedInput(4) sm.sendDelay(1000) sm.setSpeakerType(3) sm.setParam(37) sm.setColor(1) sm.setInnerOverrideSpeakerTemplateID(9400582) # Cayne sm.sendNext("#face0##h0#! #h0#! ") sm.setParam(57) sm.sendSay("#bAh... is it morning already? ") sm.setParam(37) sm.sendSay("#face0#Morning? What are you talking about? It's your turn on night watch! ") sm.setParam(57) sm.sendSay("#bUhhh...? ") sm.blind(True, 255, 0, 0, 0, 0) sm.sendDelay(1200) sm.blind(False, 0, 0, 0, 0, 1000) sm.sendDelay(1400) sm.setParam(37) sm.sendNext("#face0#Did... did no one tell you? The most capable warriors among us are taking turns keeping watch over the camp! We need your might to help us ensure the safety of- ") sm.sendDelay(1000) sm.forcedInput(0) sm.sendDelay(2000) sm.forcedFlip(True) sm.setParam(57) sm.sendNext("#bCayne... pipe down. You're going to wake everyone. ") sm.setParam(37) sm.sendSay("#face0#Ahh! My apologies... I was overcome by my noble vigor. ") sm.sendSay("#face0#You take the east line. Our scouts report no monster groups out that way, but you might get one or two wanderers. Stay awake, and stay alert! ") sm.setParam(57) sm.sendSay("#bRight. Gotcha.") sm.startQuest(64040) sm.sendDelay(1000) sm.lockInGameUI(False, True) sm.warp(867200860)