# Boss Lucid Field Script DREAMING_LUCID = 8880140 # Stage 1 Lucid BOSS_HP = 1000000000 sm.spawnMob(DREAMING_LUCID, 1015, 48, False, BOSS_HP) sm.spawnMob(8880166, 1015, 48, False, 1) # Tree Stem sm.waitForMobDeath(DREAMING_LUCID) sm.removeMobByTemplateId(8880166) # tree Stem