# id 402090011 (null), field 402090011 sm.lockInGameUI(True, False) sm.removeAdditionalEffect() sm.forcedFlip(True) sm.spawnNpc(3001511, -1100, -17) sm.showNpcSpecialActionByTemplateId(3001511, "summon", 0) sm.zoomCamera(0, 2000, 0, -1100, 50) sm.sendDelay(1000) sm.moveNpcByTemplateId(3001511, False, 20, 80) sm.zoomCamera(500, 2000, 500, -970, 150) sm.sendDelay(500) sm.moveNpcByTemplateId(3001511, False, 10, 80) sm.showNpcSpecialActionByTemplateId(3001511, "falldown", 1700) sm.sendDelay(1700) sm.resetNpcSpecialActionByTemplateId(3001511) sm.setSpeakerType(3) sm.setParam(37) sm.setColor(1) sm.setInnerOverrideSpeakerTemplateID(3001511) # Mar sm.sendNext("#face0#Where did everyone go...?") sm.sendSay("#face0#Who are you?") sm.setInnerOverrideSpeakerTemplateID(3001500) # Ark sm.sendSay("#face0#My name is Ark. We need to hurry.") sm.sendSay("#face5#It's dangerous here. I'll take you to your people.") sm.sendDelay(1000) sm.zoomCamera(500, 2000, 500, -1170, 150) sm.sendDelay(500) sm.spawnNpc(3001527, -1550, 73) sm.showNpcSpecialActionByTemplateId(3001527, "summon", 0) sm.spawnNpc(3001528, -1430, 73) sm.showNpcSpecialActionByTemplateId(3001528, "summon", 0) sm.spawnNpc(3001527, -1320, 73) sm.showNpcSpecialActionByTemplateId(3001527, "summon", 0) sm.sendDelay(500) sm.showFadeTransition(0, 300, 300) sm.spawnNpc(3001527, 250, -273) sm.showNpcSpecialActionByTemplateId(3001527, "summon", 0) sm.spawnNpc(3001528, -30, -273) sm.showNpcSpecialActionByTemplateId(3001528, "summon", 0) sm.spawnNpc(3001527, -120, -273) sm.showNpcSpecialActionByTemplateId(3001527, "summon", 0) sm.spawnNpc(3001528, -200, -273) sm.showNpcSpecialActionByTemplateId(3001528, "summon", 0) sm.spawnNpc(3001527, -280, -273) sm.showNpcSpecialActionByTemplateId(3001527, "summon", 0) sm.spawnNpc(3001528, 0, -273) sm.showNpcSpecialActionByTemplateId(3001528, "summon", 0) sm.spawnNpc(3001527, -50, -273) sm.showNpcSpecialActionByTemplateId(3001527, "summon", 0) sm.spawnNpc(3001528, 0, -273) sm.showNpcSpecialActionByTemplateId(3001528, "summon", 0) sm.spawnNpc(3001527, -250, -78) sm.showNpcSpecialActionByTemplateId(3001527, "summon", 0) sm.spawnNpc(3001528, 0, -78) sm.showNpcSpecialActionByTemplateId(3001528, "summon", 0) sm.spawnNpc(3001527, -220, -78) sm.showNpcSpecialActionByTemplateId(3001527, "summon", 0) sm.spawnNpc(3001528, -110, -78) sm.showNpcSpecialActionByTemplateId(3001528, "summon", 0) sm.spawnNpc(3001527, 150, -78) sm.showNpcSpecialActionByTemplateId(3001527, "summon", 0) sm.spawnNpc(3001528, -80, -78) sm.showNpcSpecialActionByTemplateId(3001528, "summon", 0) sm.spawnNpc(3001527, -100, -78) sm.showNpcSpecialActionByTemplateId(3001527, "summon", 0) sm.spawnNpc(3001528, 280, -78) sm.showNpcSpecialActionByTemplateId(3001528, "summon", 0) sm.moveNpcByTemplateId(3001527, True, 100, 80) sm.moveNpcByTemplateId(3001528, True, 300, 80) sm.moveNpcByTemplateId(3001527, True, 200, 80) sm.moveNpcByTemplateId(3001528, True, 100, 100) sm.moveNpcByTemplateId(3001527, True, 200, 80) sm.moveNpcByTemplateId(3001528, True, 100, 80) sm.moveNpcByTemplateId(3001527, True, 100, 80) sm.moveNpcByTemplateId(3001528, True, 200, 100) sm.moveNpcByTemplateId(3001527, True, 250, 80) sm.moveNpcByTemplateId(3001528, True, 200, 80) sm.moveNpcByTemplateId(3001527, True, 200, 80) sm.moveNpcByTemplateId(3001528, True, 80, 80) sm.moveNpcByTemplateId(3001527, True, 80, 100) sm.moveNpcByTemplateId(3001528, True, 200, 80) sm.moveNpcByTemplateId(3001527, True, 150, 80) sm.moveNpcByTemplateId(3001528, True, 200, 80) sm.showNpcSpecialActionByTemplateId(3001527, "move", -1) sm.showNpcSpecialActionByTemplateId(3001528, "move", -1) sm.showNpcSpecialActionByTemplateId(3001527, "move", -1) sm.showNpcSpecialActionByTemplateId(3001528, "move", -1) sm.showNpcSpecialActionByTemplateId(3001527, "move", -1) sm.showNpcSpecialActionByTemplateId(3001528, "move", -1) sm.showNpcSpecialActionByTemplateId(3001527, "move", -1) sm.showNpcSpecialActionByTemplateId(3001528, "move", -1) sm.showNpcSpecialActionByTemplateId(3001527, "move", -1) sm.showNpcSpecialActionByTemplateId(3001528, "move", -1) sm.showNpcSpecialActionByTemplateId(3001527, "move", -1) sm.showNpcSpecialActionByTemplateId(3001528, "move", -1) sm.showNpcSpecialActionByTemplateId(3001527, "move", -1) sm.showNpcSpecialActionByTemplateId(3001528, "move", -1) sm.showNpcSpecialActionByTemplateId(3001527, "move", -1) sm.showNpcSpecialActionByTemplateId(3001528, "move", -1) sm.zoomCamera(0, 2000, 0, -250, 150) sm.removeOverlapScreen(300) sm.sendDelay(500) sm.zoomCamera(3000, 2000, 3000, -470, 150) sm.sendDelay(3000) sm.showFadeTransition(0, 300, 300) sm.removeOverlapScreen(500) sm.zoomCamera(0, 2000, 0, -1100, 0) sm.spawnNpc(3001511, -1266, -135) sm.showNpcSpecialActionByTemplateId(3001511, "summon", 0) sm.sendDelay(500) sm.sendNext("#face0#Wait right there for me. I'll be back.") sm.zoomCamera(2000, 2000, 2000, -970, 50) sm.forcedFlip(True) sm.forcedMove(False, 200) sm.sendDelay(2000) sm.moveNpcByTemplateId(3001527, True, 130, 80) sm.moveNpcByTemplateId(3001528, True, 100, 80) sm.moveNpcByTemplateId(3001527, True, 20, 80) sm.moveNpcByTemplateId(3001528, True, 10, 100) sm.moveNpcByTemplateId(3001527, True, 20, 80) sm.moveNpcByTemplateId(3001528, True, 10, 80) sm.moveNpcByTemplateId(3001527, True, 50, 80) sm.moveNpcByTemplateId(3001528, True, 20, 100) sm.moveNpcByTemplateId(3001527, True, 25, 80) sm.moveNpcByTemplateId(3001528, True, 20, 80) sm.moveNpcByTemplateId(3001527, True, 20, 80) sm.moveNpcByTemplateId(3001528, True, 80, 80) sm.moveNpcByTemplateId(3001527, True, 80, 100) sm.moveNpcByTemplateId(3001528, True, 22, 80) sm.moveNpcByTemplateId(3001527, True, 15, 80) sm.moveNpcByTemplateId(3001528, True, 20, 80) sm.zoomCamera(3000, 1000, 3000, -730, 50) sm.sendDelay(3500) sm.showFadeTransition(0, 1000, 3000) sm.zoomCamera(0, 1000, 2147483647, 2147483647, 2147483647) sm.moveCamera(True, 0, 0, 0) sm.sendDelay(300) sm.removeOverlapScreen(1000) sm.moveCamera(True, 0, 0, 0) sm.lockInGameUI(False, True) sm.warp(940205000)