# id 402090004 (null), field 402090004 sm.lockInGameUI(True, False) sm.removeAdditionalEffect() sm.blind(True, 255, 0, 0, 0, 0) sm.zoomCamera(0, 1000, 0, -1500, -200) sm.spawnNpc(3001509, -1838, 250) sm.showNpcSpecialActionByTemplateId(3001509, "summon", 0) sm.spawnNpc(3001512, -1960, 250) sm.showNpcSpecialActionByTemplateId(3001512, "summon", 0) sm.spawnNpc(3001513, -1900, 250) sm.showNpcSpecialActionByTemplateId(3001513, "summon", 0) sm.spawnNpc(3001510, -1260, 250) sm.showNpcSpecialActionByTemplateId(3001510, "summon", 0) sm.blind(True, 255, 0, 0, 0, 0) sm.sendDelay(1200) sm.blind(False, 0, 0, 0, 0, 1000) sm.sendDelay(1400) sm.sendDelay(500) sm.createFieldTextEffect("#fnᄈᆰᄡᆴᄚ■ᄉ￱ ExtraBold##fs18#A While Later, Far from the Caravan Refuge", 100, 1000, 6, -50, -50, 1, 4, 0, 0, 0) sm.zoomCamera(4000, 1000, 4000, -1500, 250) sm.sendDelay(4000) sm.zoomCamera(3000, 1000, 3000, -1150, 250) sm.forcedFlip(True) sm.moveNpcByTemplateId(3001509, False, 350, 200) sm.moveNpcByTemplateId(3001512, False, 350, 200) sm.moveNpcByTemplateId(3001513, False, 350, 200) sm.moveNpcByTemplateId(3001510, False, 350, 200) sm.sendDelay(500) sm.forcedMove(False, 350) sm.sendDelay(2500) sm.setSpeakerType(3) sm.setParam(37) sm.setColor(1) sm.setInnerOverrideSpeakerTemplateID(3001512) # Digs sm.sendNext("#face0#The wind is strange. Are you sure we're headed the right direction?") sm.sendDelay(500) sm.playSound("Sound/SoundEff.img/ark/wind", 100) sm.spineScreen(False, False, True, 0, "Effect/Direction17.img/effect/ark/dust/0/ark_dust","01_dust A","01") sm.sendDelay(2500) sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, 868071, 0, 0) sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, 868073, 0, 0) sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, 868072, 0, 0) sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, 868074, 0, 0) sm.showEffect("Effect/OnUserEff.img/emotion/oh", 0, 0, 0, 0, 0, 0, 0) sm.sendDelay(1000) sm.playSound("Sound/SoundEff.img/ark/wind", 100) sm.spineScreen(False, True, True, 0, "Effect/Direction17.img/effect/ark/dust/0/ark_dust","02_dust B","02") sm.moveNpcByTemplateId(3001509, False, 150, 120) sm.setInnerOverrideSpeakerTemplateID(3001509) # Salvo sm.sendNext("#face2#How can we be stuck in a sandstorm?! Ferret, I'm really glad you're so good at this, but... are your signals still working?") sm.setInnerOverrideSpeakerTemplateID(3001510) # Ferret sm.sendSay("#face0#...") sm.zoomCamera(2000, 1000, 2000, -850, 250) sm.moveNpcByTemplateId(3001512, False, 150, 120) sm.moveNpcByTemplateId(3001513, False, 150, 120) sm.playSound("Sound/SoundEff.img/ark/wind", 100) sm.blind(False, 0, 0, 0, 0, 2000) sm.sendNext("#face0#This is bad.") sm.zoomCamera(1000, 1500, 1000, -850, 300) sm.playSound("Sound/SoundEff.img/ark/wind", 100) sm.blind(False, 0, 0, 0, 0, 1000) sm.sendNext("#face2#The sandstorm is messing with my devices.") sm.zoomCamera(1000, 2000, 1000, -850, 320) sm.playSound("Sound/SoundEff.img/ark/wind", 100) sm.blind(False, 0, 0, 0, 0, 1000) sm.sendNext("#face3#I can't get any kind of signal.") sm.spawnNpc(3001524, -750, 233) sm.showNpcSpecialActionByTemplateId(3001524, "summon", 0) sm.spawnNpc(3001524, -700, 233) sm.showNpcSpecialActionByTemplateId(3001524, "summon", 0) sm.spawnNpc(3001524, -650, 233) sm.showNpcSpecialActionByTemplateId(3001524, "summon", 0) sm.spawnNpc(3001524, -600, 233) sm.showNpcSpecialActionByTemplateId(3001524, "summon", 0) sm.spawnNpc(3001524, -560, 233) sm.showNpcSpecialActionByTemplateId(3001524, "summon", 0) sm.spawnNpc(3001524, -500, 233) sm.showNpcSpecialActionByTemplateId(3001524, "summon", 0) sm.spawnNpc(3001524, -420, 233) sm.showNpcSpecialActionByTemplateId(3001524, "summon", 0) sm.spawnNpc(3001524, -300, 233) sm.showNpcSpecialActionByTemplateId(3001524, "summon", 0) sm.showNpcSpecialActionByTemplateId(3001524, "attack", -1) sm.showNpcSpecialActionByTemplateId(3001524, "attack", -1) sm.showNpcSpecialActionByTemplateId(3001524, "attack", -1) sm.showNpcSpecialActionByTemplateId(3001524, "attack", -1) sm.showNpcSpecialActionByTemplateId(3001524, "attack", -1) sm.showNpcSpecialActionByTemplateId(3001524, "attack", -1) sm.playSound("Sound/SoundEff.img/ark/wind", 100) sm.sendDelay(500) sm.playSound("Sound/SoundEff.img/ark/wind", 100) sm.forcedMove(False, 150) sm.zoomCamera(2000, 1000, 2000, -1000, 250) sm.setInnerOverrideSpeakerTemplateID(3001500) # Ark sm.sendNext("#face4#That's definitely not good for us.") sm.sendDelay(2500) sm.showFadeTransition(0, 1000, 3000) sm.zoomCamera(0, 1000, 2147483647, 2147483647, 2147483647) sm.moveCamera(True, 0, 0, 0) sm.sendDelay(300) sm.removeOverlapScreen(1000) sm.moveCamera(True, 0, 0, 0) sm.lockInGameUI(False, True) sm.warp(402000621)