# id 402000532 (null), field 402000532 sm.lockInGameUI(True, False) sm.removeAdditionalEffect() sm.blind(True, 250, 0, 0, 0, 0) sm.spawnNpc(3001300, 495, 25) sm.showNpcSpecialActionByTemplateId(3001300, "summon", 0) sm.spawnNpc(3001324, -119, 63) sm.showNpcSpecialActionByTemplateId(3001324, "summon", 0) sm.spawnNpc(3001392, -311, 63) sm.showNpcSpecialActionByTemplateId(3001392, "summon", 0) sm.showNpcSpecialActionByTemplateId(3001324, "attack", -1) sm.showNpcSpecialActionByTemplateId(3001392, "attack", -1) sm.forcedMove(True, 150) sm.moveNpcByTemplateId(3001300, True, 150, 150) sm.setSpeakerType(3) sm.setParam(37) sm.setColor(1) sm.setInnerOverrideSpeakerTemplateID(3001307) # Dean sm.sendNext("#face2#Ah! Help me!") sm.blind(False, 0, 0, 0, 0, 1000) sm.sendDelay(1000) sm.sendNext("#face2#Hey! You with the tin can for a pet!") sm.sendSay("#face2#Can you help me?") sm.setInnerOverrideSpeakerTemplateID(3001350) # Illium res = sm.sendAskAccept("#face8#Huh?") sm.sendNext("#face9#Looks like we've got no choice but to fight!") sm.forcedMove(True, 100) sm.moveNpcByTemplateId(3001300, True, 600, 300) sm.sendDelay(3000) sm.showNpcSpecialActionByTemplateId(3001300, "attack", -1) sm.playSound("Sound/Skill.img/152001003/Attack3", 75) sm.sendDelay(1000) sm.blind(True, 255, 240, 240, 240, 100) sm.sendDelay(100) sm.blind(False, 0, 0, 0, 0, 100) sm.sendDelay(100) sm.blind(True, 255, 240, 240, 240, 500) sm.sendDelay(800) sm.resetNpcSpecialActionByTemplateId(3001300) sm.resetNpcSpecialActionByTemplateId(3001324) sm.resetNpcSpecialActionByTemplateId(3001392) sm.sendDelay(100) sm.blind(False, 0, 0, 0, 0, 1000) sm.showNpcSpecialActionByTemplateId(3001324, "die", 0) sm.showNpcSpecialActionByTemplateId(3001392, "die", 0) sm.removeNpc(3001324) sm.removeNpc(3001392) sm.sendDelay(1000) sm.sendDelay(1000) sm.setInnerOverrideSpeakerTemplateID(3001307) # Dean sm.sendNext("#face2#Phew... Illium! Ex! Thank you both so much!") sm.sendSay("#face2#I'm really sorry for being so mean before. You didn't deserve it. Forgive me?") sm.setInnerOverrideSpeakerTemplateID(3001350) # Illium sm.sendSay("#face0#Uh... Why not? Anyway, I'm glad you're safe.") sm.setInnerOverrideSpeakerTemplateID(3001307) # Dean sm.sendSay("#face2#I was so scared.") sm.sendDelay(1000) sm.sendNext("#face2#Oh no! My bag ripped! Everything must have fallen out when I was busy escaping.") sm.speechBalloon(False, 0, 0, "!", 1000, 1, 0, 0, 0, 4, 3001337, 4600225) sm.setInnerOverrideSpeakerTemplateID(3001350) # Illium sm.sendSay("#face4#Oh, that's terrible!") sm.setInnerOverrideSpeakerTemplateID(3001307) # Dean sm.sendSay("#face2#Maybe some of the faulty robots picked them up?") sm.setInnerOverrideSpeakerTemplateID(3001350) # Illium sm.sendSay("#face4#It's possible, I suppose...") sm.setInnerOverrideSpeakerTemplateID(3001307) # Dean sm.sendSay("#face2#I know you just saved me and all, but would you defeat the faulty robots and get my stuff back too?") sm.setInnerOverrideSpeakerTemplateID(3001350) # Illium sm.sendSay("#face8#Well...") sm.showFadeTransition(0, 1000, 3000) sm.zoomCamera(0, 1000, 2147483647, 2147483647, 2147483647) sm.moveCamera(True, 0, 0, 0) sm.sendDelay(300) sm.removeOverlapScreen(1000) sm.createQuestWithQRValue(34807, "d2=1") sm.moveCamera(True, 0, 0, 0) sm.lockInGameUI(False, True)