# id 402000402 (null), field 402000402 if not sm.hasHadQuest(34940): sm.lockInGameUI(True, False) sm.removeAdditionalEffect() sm.zoomCamera(0, 1000, 0, -494, 0) sm.changeBGM("Bgm00.img/Silence", 0, 0) sm.forcedAction(25, 999999) sm.sendDelay(1000) sm.createFieldTextEffect("#fnᄈᆰᄡᆴᄚ■ᄉ￱ ExtraBold##fs18#A Little Later, Savage Terminal", 100, 1000, 6, -50, -50, 1, 4, 0, 0, 0) sm.zoomCamera(3000, 1000, 3000, -494, 668) sm.sendDelay(3500) sm.setSpeakerType(3) sm.setParam(37) sm.setColor(1) sm.setInnerOverrideSpeakerTemplateID(3001500) # Ark sm.sendNext("#face1#Where is this? It's so familiar... I guess that means I've still got my memories.") sm.setInnerOverrideSpeakerTemplateID(3001510) # Ferret sm.sendSay("#face0#You're awake! We escaped and made it here to Savage Terminal.") sm.forcedAction(2, 999999) sm.sendDelay(1000) sm.setInnerOverrideSpeakerTemplateID(3001500) # Ark sm.sendNext("#face1#Ugh...") sm.sendDelay(1000) sm.setInnerOverrideSpeakerTemplateID(3001510) # Ferret sm.sendNext("#face0#The moment we lost your signal, Ark, the monsters came at us full force.") sm.sendSay("#face2#We barely managed to get the crystal going and had to guess at how to operate the airship.") sm.blind(True, 255, 0, 0, 0, 500) sm.sendDelay(500) sm.sendDelay(1000) sm.onLayer(500, "d0", 0, -80, -1, "Effect/Direction17.img/effect/ark/illust/12/0", 4, True, -1, False) sm.setInnerOverrideSpeakerTemplateID(3001508) # Zippy sm.sendNext("#face2#It was a really close call, but we made it!") sm.sendSay("#face3#It was so scary!") sm.setInnerOverrideSpeakerTemplateID(3001500) # Ark sm.sendSay("#face2#!?") sm.setInnerOverrideSpeakerTemplateID(3001508) # Zippy sm.sendSay("#face3#It felt like the planet's life energy was being drawn right out of the land...") sm.sendSay("#face2#Thank you for protecting all of us, Ark.") sm.sendDelay(1000) sm.setInnerOverrideSpeakerTemplateID(3001500) # Ark sm.sendNext("#face8#(So they were just there to steal more power from the planet. But why?)") sm.offLayer(300, "d0", False) sm.sendDelay(1000) sm.blind(True, 255, 0, 0, 0, 0) sm.sendDelay(1200) sm.blind(False, 0, 0, 0, 0, 1000) sm.sendDelay(1400) sm.setInnerOverrideSpeakerTemplateID(3001509) # Salvo sm.sendNext("#face3#Yeah, thanks! It's not exactly the paradise we're looking for, but this place is pretty great!") sm.setInnerOverrideSpeakerTemplateID(3001510) # Ferret sm.sendSay("#face4#Yeah, just look at all the amazing scrap here that I can use for my research!") sm.setInnerOverrideSpeakerTemplateID(3001500) # Ark sm.sendSay("#face2#So, what's this paradise you're looking for anyway?") sm.setInnerOverrideSpeakerTemplateID(3001509) # Salvo sm.sendSay("#face4#Oh, right! We never really explained, did we?") sm.setInnerOverrideSpeakerTemplateID(3001508) # Zippy sm.sendSay("#face0#It's less about where it is and more about what it is.") sm.sendSay("#face0#It's a place where we don't have to worry.") sm.setInnerOverrideSpeakerTemplateID(3001510) # Ferret sm.sendSay("#face4#Somewhere we can go treasure hunting every day!") sm.setInnerOverrideSpeakerTemplateID(3001509) # Salvo sm.sendSay("#face2#It's a place where people understand my music!") sm.setInnerOverrideSpeakerTemplateID(3001513) # Grit sm.sendSay("#face0#And it has lots of hot springs!") sm.setInnerOverrideSpeakerTemplateID(3001512) # Digs sm.sendSay("#face0#Yeah! And lots of puffy clouds too!") sm.sendDelay(1000) sm.setInnerOverrideSpeakerTemplateID(3001511) # Mar sm.sendNext("#face2#And a shiny, sparkly night sky!") sm.setInnerOverrideSpeakerTemplateID(3001500) # Ark sm.sendSay("#face9#Haha, that sounds pretty great. I'd love to see it someday.") sm.sendDelay(1000) sm.setInnerOverrideSpeakerTemplateID(3001508) # Zippy sm.sendNext("#face0#What are you going to do, Ark?") sm.setInnerOverrideSpeakerTemplateID(3001500) # Ark sm.sendSay("#face3#There's something I still need to take care of.") sm.sendSay("#face3#I'm going to gather more information here and leave.") sm.setInnerOverrideSpeakerTemplateID(3001510) # Ferret sm.sendSay("#face0#But we only just got here! And we like you!") sm.setInnerOverrideSpeakerTemplateID(3001500) # Ark sm.sendSay("#face0#Don't worry. I've still got some time here. And if you need my help at all before I go, I'd be happy to.") sm.changeBGM("Bgm47.img/HuntingGround", 0, 0) sm.createQuestWithQRValue(34940, "dir=2;enter=1;exp=1") sm.showFadeTransition(0, 1000, 3000) sm.zoomCamera(0, 1000, 2147483647, 2147483647, 2147483647) sm.moveCamera(True, 0, 0, 0) sm.sendDelay(300) sm.removeOverlapScreen(1000) sm.moveCamera(True, 0, 0, 0) sm.lockInGameUI(False, True) sm.createQuestWithQRValue(34995, "00=h1;01=h0;10=h0;02=h0;11=h0;12=h0;04=h0;13=h0;05=h0;14=h0;23=h0;06=h0;15=h0;24=h0;07=h0;16=h0;17=h0;18=h1;09=h0") sm.createQuestWithQRValue(34995, "00=h1;01=h0;10=h0;02=h0;11=h0;12=h0;04=h0;13=h0;05=h0;14=h0;23=h0;06=h0;15=h0;24=h0;07=h0;16=h0;17=h0;18=h1;09=h0;19=h1") sm.createQuestWithQRValue(34995, "00=h1;01=h0;10=h0;20=h1;02=h0;11=h0;12=h0;04=h0;13=h0;05=h0;14=h0;23=h0;06=h0;15=h0;24=h0;07=h0;16=h0;17=h0;18=h1;09=h0;19=h1") elif not sm.hasHadQuest(34943): sm.setSpeakerType(3) sm.setParam(37) sm.setColor(1) sm.setInnerOverrideSpeakerTemplateID(3001500) # Ark sm.sendNext("#face0#(Everyone is gone, and there's nothing left to do here. Maybe I should take a look around.)") sm.createQuestWithQRValue(34943, "dir=1;exp=1")