# Mu Lung Dojo Floors (except 1st Floor) | Used to spawn the Bosses & Display "Floor Effect & Dojo Clock" from net.swordie.ms.constants import WzConstants import random MuLungDojoF1 = 925070100 MuLungDojoF2 = 925070200 MuLungDojoF3 = 925070300 MuLungDojoF4 = 925070400 MuLungDojoF5 = 925070500 MuLungDojoF6 = 925070600 MuLungDojoF7 = 925070700 MuLungDojoF8 = 925070800 MuLungDojoF9 = 925070900 MuLungDojoF10 = 925071000 MuLungDojoF11 = 925071100 MuLungDojoF12 = 925071200 MuLungDojoF13 = 925071300 MuLungDojoF14 = 925071400 MuLungDojoF15 = 925071500 MuLungDojoF16 = 925071600 MuLungDojoF17 = 925071700 MuLungDojoF18 = 925071800 MuLungDojoF19 = 925071900 MuLungDojoF20 = 925072000 MuLungDojoF21 = 925072100 MuLungDojoF22 = 925072200 MuLungDojoF23 = 925072300 MuLungDojoF24 = 925072400 MuLungDojoF25 = 925072500 MuLungDojoF26 = 925072600 MuLungDojoF27 = 925072700 MuLungDojoF28 = 925072800 MuLungDojoF29 = 925072900 MuLungDojoF30 = 925073000 MuLungDojoF31 = 925073100 MuLungDojoF32 = 925073200 MuLungDojoF33 = 925073300 MuLungDojoF34 = 925073400 MuLungDojoF35 = 925073500 MuLungDojoF36 = 925073600 MuLungDojoF37 = 925073700 MuLungDojoF38 = 925073800 MuLungDojoF39 = 925073900 MuLungDojoF40 = 925074000 MuLungDojoF41 = 925074100 MuLungDojoF42 = 925074200 MuLungDojoF43 = 925074300 MuLungDojoF44 = 925074400 MuLungDojoF45 = 925074500 MuLungDojoF46 = 925074600 MuLungDojoF47 = 925074700 MuLungDojoF48 = 925074800 MuLungDojoF49 = 925074900 MuLungDojoF50 = 925075000 MuLungDojoF51 = 925075100 MuLungDojoF52 = 925075200 MuLungDojoF53 = 925075300 MuLungDojoF54 = 925075400 MuLungDojoF55 = 925075500 MuLungDojoF56 = 925075600 MuLungDojoF57 = 925075700 MuLungDojoF58 = 925075800 MuLungDojoF59 = 925075900 MuLungDojoF60 = 925076000 MuLungDojoF61 = 925076100 MuLungDojoF62 = 925076200 MuLungDojoF63 = 925076300 # TODO: add HP bossPerFloor = { MuLungDojoF1: 9305600, # Mano MuLungDojoF2: 9305601, # Mushmom MuLungDojoF3: 9305602, # Stumpy MuLungDojoF4: 9305603, # Blue Mushmom MuLungDojoF5: 9305604, # Zombie Mushmom MuLungDojoF6: 9305605, # King Slime MuLungDojoF7: 9305606, # Dyle MuLungDojoF8: 9305607, # King Clang MuLungDojoF9: 9305608, # Faust MuLungDojoF10: 9305609, # Hilla MuLungDojoF11: 9305610, # Metal Golem MuLungDojoF12: 9305611, # Eliza MuLungDojoF13: 9305612, # Jr. Balrog MuLungDojoF14: 9305613, # Nine-Tailed Fox MuLungDojoF15: 9305614, # Deo MuLungDojoF16: 9305615, # Zeno MuLungDojoF17: 9305616, # Timer MuLungDojoF18: 9305617, # Snack Bar MuLungDojoF19: 9305618, # Tae Roon MuLungDojoF20: 9305619, # Von Leon MuLungDojoF21: 9305620, # Papa Pixie MuLungDojoF22: 9305621, # Alishar MuLungDojoF23: 9305622, # Lord Pirate MuLungDojoF24: 9305623, # Deet and Roi MuLungDojoF25: 9305624, # Frankenroid MuLungDojoF26: 9305625, # Chimera MuLungDojoF27: 9305626, # Poison Golem MuLungDojoF28: 9305627, # King Sage Cat MuLungDojoF29: 9305628, # Crimson Balrog MuLungDojoF30: 9305629, # Arkarium MuLungDojoF31: 9305630, # Manon MuLungDojoF32: 9305631, # Griffey MuLungDojoF33: 9305632, # Snowman MuLungDojoF34: 9305633, # Papulatus MuLungDojoF35: 9305634, # Ani MuLungDojoF36: 9305635, # Leviathan MuLungDojoF37: 9305636, # Dodo MuLungDojoF38: 9305637, # Lilynouch MuLungDojoF39: 9305638, # Lyka MuLungDojoF40: 9305639, # Magnus MuLungDojoF41: 9305656, # King Omen MuLungDojoF42: 9305657, MuLungDojoF43: 9305658, MuLungDojoF44: 9305659, MuLungDojoF45: 9305660, MuLungDojoF46: 9305661, MuLungDojoF47: 9305662, MuLungDojoF48: 9305663, MuLungDojoF49: 9305664, MuLungDojoF50: 9305665, MuLungDojoF51: 9305666, MuLungDojoF52: 9305667, MuLungDojoF53: 9305668, MuLungDojoF54: 9305669, MuLungDojoF55: 9305670, MuLungDojoF56: 9305671, MuLungDojoF57: 9305672, MuLungDojoF58: 9305673, MuLungDojoF59: 9305674, MuLungDojoF60: 9305675, MuLungDojoF61: 9305676, MuLungDojoF62: 9305677, MuLungDojoF63: 9305640 } currentPoint = 0 stage = ((sm.getFieldID() % 10000) / 100) if stage == 1: sm.createQuestWithQRValue(3847, "Time=0;Floor=0;Result=start") sm.showTimerInfoEx(900, 0) else: sm.pauseInstanceTime(False) randomNum1 = random.randint(10, 75) stagePoint = int(stage * 3.5) pointPer = int(randomNum1 + stagePoint) currentPoint = int(chr.getDojoPoints() + pointPer) chr.setDojoPoints(currentPoint) sm.showFieldEffect(WzConstants.EFFECT_DOJO_STAGE) sm.showFieldEffect(str(WzConstants.EFFECT_DOJO_STAGE_NUMBER) + str(stage)) chr.chatMessage("You have " + str(currentPoint) + " Dojo Points") sm.spawnMobWithAppearType(bossPerFloor[sm.getFieldID()], 0, 7, 1, 3000) # Spawns mob based on Field ID sm.waitForMobDeath(bossPerFloor[sm.getFieldID()]) sm.pauseInstanceTime(True) sm.createQuestWithQRValue(3847, "Time="+str(900 - sm.getInstanceRemainingTime())+";Floor="+str(stage)+";Result=start") sm.showFieldEffect(WzConstants.EFFECT_DOJO_CLEAR)