# id 450003740 (Lachelein Clocktower : Nightmare Clocktower Peak), field 450003740
sm.lockInGameUI(True, False)
sm.removeAdditionalEffect()
sm.blind(True, 255, 0, 0, 0, 0)
sm.hideUser(True)
sm.spawnNpc(3003200, -20, -100)
sm.showNpcSpecialActionByTemplateId(3003200, "summon", 0)
sm.spawnNpc(3003257, -150, -110)
sm.showNpcSpecialActionByTemplateId(3003257, "summon", 0)
sm.forcedMove(True, 20)
sm.sendDelay(1000)
sm.blind(False, 0, 0, 0, 0, 1500)
sm.showFadeTransition(0, 1000, 3000)
sm.zoomCamera(0, 1000, 2147483647, 2147483647, 2147483647)
sm.moveCamera(True, 0, 0, 0)
sm.sendDelay(300)
sm.removeOverlapScreen(1000)
sm.zoomCamera(0, 1000, 0, 80, -110)
sm.sendDelay(10)
sm.zoomCamera(4000, 1000, 4000, 0, -110)
sm.sendDelay(4000)
sm.setSpeakerType(3)
sm.setParam(37)
sm.setColor(1)
sm.setInnerOverrideSpeakerTemplateID(3003250) # Lucid
sm.sendNext("#face0#Let me guess, you're here to say you let them interfere with my plan. Am I right?")
sm.setInnerOverrideSpeakerTemplateID(3003257) # Dreamkeeper
sm.sendSay("Awakened One... Strong... The others... Incompetent. Have mercy...")
sm.resetNpcSpecialActionByTemplateId(3003257)
sm.showEffect("Map/Effect3.img/Lacheln/pung", 0, 0, -50, 0, 17864637, 0, 0)
sm.sendDelay(1300)
sm.playExclSoundWithDownBGM("Skill.img/1201005/Use", 100)
sm.playSound("Sound/Mob.img/8643000/Die", 200)
sm.showNpcSpecialActionByTemplateId(3003257, "die", -1)
sm.sendDelay(3000)
sm.setInnerOverrideSpeakerTemplateID(3003250) # Lucid
sm.sendNext("#face0#I see. You must be the one my master has chosen.")
sm.playExclSoundWithDownBGM("Voice3.img/Lucid/Q2/0", 128)
sm.moveNpcByTemplateId(3003200, False, 150, 100)
sm.showFadeTransition(0, 1000, 3000)
sm.zoomCamera(0, 1000, 2147483647, 2147483647, 2147483647)
sm.moveCamera(True, 0, 0, 0)
sm.sendDelay(300)
sm.removeOverlapScreen(1000)
sm.zoomCamera(0, 2000, 0, 0, 70)
sm.sendDelay(10)
sm.zoomCamera(4000, 2000, 4000, 190, 70)
sm.sendDelay(4000)
sm.sendNext("#face2#Or... are you here for #eme#n? Either way... It changes nothing.")
sm.playExclSoundWithDownBGM("Voice3.img/Lucid/Q2/1", 128)
sm.sendSay("#face1#So go ahead, struggle with all your might. Cling to that false hope. \r\nJust as I did within that block of frigid ice. Just like me, in that unending dream...")
sm.playExclSoundWithDownBGM("Voice3.img/Lucid/Q2/2", 128)
sm.blind(True, 255, 0, 0, 0, 250)
sm.sendDelay(250)
sm.lockInGameUI(False, True)
sm.warp(450003100)
