# id 867201580 (Abrup Basin : Grim Vale Interior), field 867201580
sm.lockInGameUI(True, False)
sm.blind(True, 255, 0, 0, 0, 0)
sm.spawnNpc(9400580, 1110, 300)
sm.showNpcSpecialActionByTemplateId(9400580, "summon", 0)
sm.spawnNpc(9400595, 1200, 300)
sm.showNpcSpecialActionByTemplateId(9400595, "summon", 0)
sm.forcedFlip(True)
sm.forcedInput(4)
sm.blind(True, 255, 0, 0, 0, 0)
sm.sendDelay(1200)
sm.blind(False, 0, 0, 0, 0, 1000)
sm.sendDelay(1400)
sm.sendDelay(1000)
sm.setSpeakerType(3)
sm.setParam(37)
sm.setColor(1)
sm.setInnerOverrideSpeakerTemplateID(9400580) # Alika
sm.sendNext("#face5##h0#! #h0#! ")
sm.sendSay("#face5#Are you okay? Speak to me! ")
sm.sendSay("#face5#Ahh! #h0#! I was so worried! ")
sm.sendSay("#face5#Aghhh! You can NOT die and leave me by myself in this dangerous forest! Do you understand? ")
sm.sendDelay(1000)
sm.forcedInput(0)
sm.sendDelay(1000)
sm.setParam(57)
sm.sendNext("#bAhh... ")
sm.sendDelay(1000)
sm.setParam(37)
sm.sendNext("#face5#Don't leave me here! ")
sm.setParam(57)
sm.sendSay("#bI won't die... so don't you worry. ")
sm.sendSay("#bThank you, Alika. You saved me. ")
sm.setParam(37)
sm.sendSay("#face3#We're a team out here! Always together! ")
sm.setParam(57)
sm.sendSay("#bOkay, ha ha. ")
sm.sendDelay(1000)
sm.sendDelay(6000)
sm.setParam(37)
sm.sendNext("#face3#The sun is setting. Shouldn't we stop and warm up for the night? ")
sm.setParam(57)
sm.sendSay("#bThat's a great idea. Let's look for a place to rest. ")
sm.lockInGameUI(False, True)
sm.startQuest(64080)
