# id 940200204 (Arcana : Forest Entrance), field 940200204
sm.setMapTaggedObjectVisible("guide", False, 0, 0)
sm.lockInGameUI(True, False)
sm.hideUser(True)
sm.removeAdditionalEffect()
sm.blind(True, 255, 0, 0, 0, 0)
sm.changeBGM("Bgm00.img/Silence", 0, 0)
sm.sendDelay(300)
sm.sendDelay(600)
sm.zoomCamera(0, 1500, 0, -385, -1030)
sm.sendDelay(1500)
sm.zoomCamera(4000, 1500, 4000, -385, -530)
sm.blind(False, 0, 0, 0, 0, 1500)
sm.sendDelay(3000)
sm.blind(True, 255, 0, 0, 0, 500)
sm.sendDelay(500)
sm.zoomCamera(0, 1500, 0, 0, 0)
sm.sendDelay(300)
sm.zoomCamera(0, 2000, 0, -2430, 230)
sm.sendDelay(300)
sm.zoomCamera(4000, 2000, 4000, -2730, 230)
sm.blind(False, 0, 0, 0, 0, 1500)
sm.sendDelay(3000)
sm.blind(True, 255, 0, 0, 0, 500)
sm.sendDelay(500)
sm.zoomCamera(0, 2000, 0, 0, 0)
sm.sendDelay(300)
sm.hideUser(False)
sm.forcedInput(4)
sm.zoomCamera(0, 1000, 0, -980, 29)
sm.sendDelay(300)
sm.zoomCamera(3000, 1000, 3000, -580, 29)
sm.blind(False, 0, 0, 0, 0, 1500)
sm.sendDelay(600)
sm.setSpeakerType(3)
sm.setParam(57)
sm.setColor(1)
sm.sendNext("Ugh...")
sm.sendDelay(600)
sm.sendNext("Where... Where am I?")
sm.sendDelay(600)
sm.blind(True, 255, 0, 0, 0, 500)
sm.onLayer(900, "00", 0, 0, 12, "Effect/Direction19.img/effect/arcana/5", 4, False, -1, False)
sm.sendDelay(900)
sm.sendNext("The last thing I remember was getting pulled into a vortex of blinding light...")
sm.offLayer(900, "00", False)
sm.blind(True, 255, 0, 0, 0, 0)
sm.sendDelay(1200)
sm.blind(False, 0, 0, 0, 0, 1000)
sm.sendDelay(1400)
sm.forcedInput(0)
sm.sendNext("Ow, my back really hurts.")
sm.forcedMove(True, 150)
sm.zoomCamera(1000, 1000, 1000, -730, 29)
sm.sendDelay(1200)
sm.sendNext("This place sure is quiet. I don't even hear birds in the distance.")
sm.forcedMove(False, 200)
sm.zoomCamera(1000, 1000, 1000, -530, 29)
sm.sendDelay(1200)
sm.sendNext("Maybe nothing lives here?")
sm.sendDelay(600)
sm.sendNext("Hm?")
sm.zoomCamera(1500, 1000, 1500, -300, 29)
sm.sendDelay(1500)
sm.sendNext("What are these motes of light?")
sm.forcedMove(False, 300)
sm.zoomCamera(4000, 1000, 4000, 100, 29)
sm.sendDelay(1200)
sm.sendNext("It looks like some sort of path... Should I follow it?")
sm.forcedMove(False, 1500)
sm.sendDelay(4000)
sm.blind(True, 255, 0, 0, 0, 500)
sm.sendDelay(500)
sm.lockInGameUI(False, True)
sm.warp(940200205)
