# id 402000501 (null), field 402000501
sm.lockInGameUI(True, False)
sm.removeAdditionalEffect()
sm.spawnNpc(3001300, -1541, 11)
sm.showNpcSpecialActionByTemplateId(3001300, "summon", 0)
sm.createQuestWithQRValue(34813, "m=1")
sm.blind(True, 255, 0, 0, 0, 0)
sm.zoomCamera(0, 1000, 0, -1140, 63)
sm.sendDelay(300)
sm.blind(True, 255, 0, 0, 0, 0)
sm.sendDelay(1200)
sm.blind(False, 0, 0, 0, 0, 1000)
sm.sendDelay(1400)
sm.setSpeakerType(3)
sm.setParam(37)
sm.setColor(1)
sm.setInnerOverrideSpeakerTemplateID(3001300) # Ex
sm.sendNext("#face0#We arrived.")
sm.setInnerOverrideSpeakerTemplateID(3001306) # Soldier
sm.sendSay("#face0#It sounds like nonstop pandemonium at the Crystal Gate lately.")
sm.speechBalloon(True, 0, 0, "...", 1000, 1, 118, 0, 0, 4, 3001336, 4600225)
sm.sendDelay(500)
sm.sendNext("#face1#Yeah, I heard Specters managed to get through.")
sm.speechBalloon(True, 0, 0, "...", 1000, 1, 402, 0, 0, 4, 3001336, 4600225)
sm.sendDelay(500)
sm.sendNext("#face0#What?! Really?! Does that mean we've been exposed?")
sm.speechBalloon(True, 0, 0, "...", 1000, 1, 0, 0, 0, 4, 3001336, 4600225)
sm.sendSay("#face1#I don't think so. I heard they stopped all the intruders and moved the gate for good measure. I'm sure our superiors have it under control.")
sm.speechBalloon(True, 0, 0, "...", 1000, 1, 402, 0, 0, 4, 3001336, 4600225)
sm.sendDelay(500)
sm.sendNext("#face0#Yeah, you're right. We've been in hiding for a while. I'm sure we're still fine.")
sm.speechBalloon(True, 0, 0, "...", 1000, 1, 118, 0, 0, 4, 3001336, 4600225)
sm.sendDelay(500)
sm.sendNext("#face1#I hope we don't have to live in hiding forever though.")
sm.speechBalloon(True, 0, 0, "...", 1000, 1, 0, 0, 0, 4, 3001336, 4600225)
sm.sendDelay(500)
sm.sendNext("#face0#We're probably better off this way. I've heard the outside world is really dangerous...")
sm.speechBalloon(True, 0, 0, "...", 1000, 1, 402, 0, 0, 4, 3001336, 4600225)
sm.sendDelay(1000)
sm.setInnerOverrideSpeakerTemplateID(3001300) # Ex
sm.sendNext("#face0#I do not detect any traces of Agate here. We should continue searching elsewhere.")
sm.setInnerOverrideSpeakerTemplateID(3001306) # Soldier
sm.sendSay("#face1#Did you say Agate?")
sm.speechBalloon(True, 0, 0, "...", 1000, 1, 0, 0, 0, 4, 3001336, 4600225)
sm.showFadeTransition(0, 1000, 3000)
sm.zoomCamera(0, 1000, 2147483647, 2147483647, 2147483647)
sm.moveCamera(True, 0, 0, 0)
sm.sendDelay(300)
sm.removeOverlapScreen(1000)
sm.moveCamera(True, 0, 0, 0)
sm.createQuestWithQRValue(34813, "m=0")
sm.createQuestWithQRValue(34813, "m=0;d2=1")
sm.lockInGameUI(False, True)
