# id 910143001 (null), field 910143001
sm.lockInGameUI(True, False)
sm.removeAdditionalEffect()
sm.blind(True, 255, 0, 0, 0, 0)
sm.sendDelay(1000)
sm.onLayer(1500, "00", 0, 0, 12, "Effect/Direction21.img/Elodin/deepforest/0", 4, True, -1, False)
sm.sendDelay(4500)
sm.setSpeakerType(3)
sm.setParam(3)
sm.sendNext("...I don't hear any screeching noises, and this place is plenty creepy without them.")
sm.sendSay("What am I even doing here, anyway? It's not like Anne can't just...fold another paper airplane. Heck, I'd fold it for her.")
sm.sendDelay(2000)
sm.sendDelay(2000)
sm.sendNext("Ugh... Those howls are giving me the willies.")
sm.sendDelay(2000)
sm.sendDelay(2000)
sm.sendNext("Gyah! The screeching!!")
sm.sendDelay(1000)
sm.onLayer(1500, "01", 0, 0, 12, "Effect/Direction21.img/Elodin/deepforest/1", 4, True, -1, False)
sm.sendDelay(2500)
sm.sendNext("Monsters?! I hate these things!")
sm.sendDelay(1000)
sm.offLayer(500, "00", False)
sm.offLayer(500, "01", False)
sm.blind(True, 255, 0, 0, 0, 500)
sm.sendDelay(500)
sm.sendDelay(500)
sm.showFadeTransition(0, 1000, 3000)
sm.zoomCamera(0, 1000, 2147483647, 2147483647, 2147483647)
sm.moveCamera(True, 0, 0, 0)
sm.sendDelay(300)
sm.removeOverlapScreen(1000)
sm.moveCamera(True, 0, 0, 0)
sm.lockInGameUI(False, True)
sm.warp(101081000)
