# id 940200203 (Arcana : The Vortex of Light), field 940200203
sm.lockInGameUI(True, False)
sm.removeAdditionalEffect()
sm.blind(True, 255, 0, 0, 0, 0)
sm.zoomCamera(0, 2000, 0, -550, 250)
sm.sendDelay(1000)
sm.blind(False, 0, 0, 0, 0, 1000)
sm.forcedInput(6)
sm.sendDelay(1200)
sm.setSpeakerType(3)
sm.setParam(57)
sm.setColor(1)
sm.sendNext("Woah! What's that huge vortex?")
sm.zoomCamera(3000, 1000, 3000, -47, 70)
sm.sendDelay(3500)
res = sm.sendNext("What tremendous power... It looks dangerous. What should we do?\r\n#L0# #bUhh... Let's head back for now.#l\r\n#L1# #bGo around it, Flying Fish!#l")
sm.sendNext("I've come too far to turn back now. Mr Fish! Find a way around it.")
sm.forcedMove(False, 150)
sm.sendDelay(1000)
sm.sendNext("...This thing looks really dangerous up close... Ah!")
sm.forcedMove(False, 600)
sm.sendDelay(1500)
sm.onLayer(900, "00", 0, 0, 12, "Effect/Direction19.img/effect/arcana/1", 4, False, -1, False)
sm.sendDelay(900)
sm.blind(True, 255, 0, 0, 0, 500)
sm.sendDelay(300)
sm.sendNext("Flying Fish, no!")
sm.onLayer(900, "01", 0, 0, 12, "Effect/Direction19.img/effect/arcana/2", 4, False, -1, False)
sm.sendDelay(600)
sm.offLayer(300, "00", False)
sm.sendDelay(600)
sm.sendNext("Ahhhhhhh!")
sm.onLayer(2600, "02", 0, 0, 12, "Effect/Direction19.img/effect/arcana_maptransfer/0", 4, False, -1, False)
sm.sendDelay(2600)
sm.blind(True, 255, 240, 240, 240, 1300)
sm.offLayer(300, "01", False)
sm.sendDelay(300)
sm.moveCamera(True, 0, 0, 0)
sm.lockInGameUI(False, True)
sm.warp(940200204)
